unsigned retries;
bool need_umount = true, need_swapoff = true, need_loop_detach = true, need_dm_detach = true;
bool killed_everbody = false, in_container, use_watchdog = false;
unsigned retries;
bool need_umount = true, need_swapoff = true, need_loop_detach = true, need_dm_detach = true;
bool killed_everbody = false, in_container, use_watchdog = false;