+ /* For remain_after_exit services, let's see if we can "release" the
+ * hold on the console, since unit_notify() only does that in case of
+ * change of state */
+ if (state == SERVICE_EXITED && s->remain_after_exit &&
+ UNIT(s)->manager->n_on_console > 0) {
+ ExecContext *ec = unit_get_exec_context(UNIT(s));
+ if (ec && exec_context_may_touch_console(ec)) {
+ Manager *m = UNIT(s)->manager;
+
+ m->n_on_console --;
+ if (m->n_on_console == 0)
+ /* unset no_console_output flag, since the console is free */
+ m->no_console_output = false;
+ }
+ }
+