- rotate([90,0,0])
- linear_extrude(height= block_out)
- projection() rotate([-90,0,0]) Torch();
+ for (as=[-1,+1]) {
+ rotate([0,0, as*movement_extra_angle])
+ rotate([90,0,0])
+ linear_extrude(height= block_out)
+ projection() rotate([-90,0,0]) Torch();
+ }