self._button = glButton(self, 30, "", (2, 0), self.onClose, 25)
self._padding = glLabel(self, "", (0, 1))
self.setHidden(True)
self._button = glButton(self, 30, "", (2, 0), self.onClose, 25)
self._padding = glLabel(self, "", (0, 1))
self.setHidden(True)