#include "execute.h"
#include "condition.h"
-#define DEFAULT_TIMEOUT_USEC (60*USEC_PER_SEC)
-#define DEFAULT_RESTART_USEC (100*USEC_PER_MSEC)
-
enum UnitType {
UNIT_SERVICE = 0,
UNIT_SOCKET,
/* Conditions to check */
LIST_HEAD(Condition, conditions);
+ dual_timestamp condition_timestamp;
+
dual_timestamp inactive_exit_timestamp;
dual_timestamp active_enter_timestamp;
dual_timestamp active_exit_timestamp;
CGroupBonding *cgroup_bondings;
/* Per type list */
- LIST_FIELDS(Meta, units_per_type);
+ LIST_FIELDS(Meta, units_by_type);
/* Load queue */
LIST_FIELDS(Meta, load_queue);
/* Garbage collect us we nobody wants or requires us anymore */
bool stop_when_unneeded;
- /* Create default depedencies */
+ /* Create default dependencies */
bool default_dependencies;
/* Refuse manual starting, allow starting only indirectly via dependency. */
/* Allow isolation requests */
bool allow_isolate;
+ /* Isolate OnFailure unit */
+ bool on_failure_isolate;
+
+ /* Ignore this unit when isolating */
+ bool ignore_on_isolate;
+
+ /* Ignore this unit when snapshotting */
+ bool ignore_on_snapshot;
+
+ /* Did the last condition check suceed? */
+ bool condition_result;
+
bool in_load_queue:1;
bool in_dbus_queue:1;
bool in_cleanup_queue:1;
/* Returns the substate specific to this unit type as
* string. This is purely information so that we can give the
- * user a more finegrained explanation in which actual state a
+ * user a more fine grained explanation in which actual state a
* unit is in. */
const char* (*sub_state_to_string)(Unit *u);
void (*sigchld_event)(Unit *u, pid_t pid, int code, int status);
void (*timer_event)(Unit *u, uint64_t n_elapsed, Watch *w);
+ /* Check whether unit needs a daemon reload */
+ bool (*need_daemon_reload)(Unit *u);
+
/* Reset failed state if we are in failed state */
void (*reset_failed)(Unit *u);
/* Can units of this type have multiple names? */
bool no_alias:1;
- /* If true units of this types can never have "Requires"
- * dependencies, because state changes can only be observed,
- * not triggered */
- bool no_requires:1;
-
/* Instances make no sense for this type */
bool no_instances:1;
- /* Exclude this type from snapshots */
- bool no_snapshots:1;
-
/* Exclude from automatic gc */
bool no_gc:1;
- /* Exclude from stopping on isolation requests */
- bool no_isolate:1;
-
/* Show status updates on the console */
bool show_status:1;
};
int unit_add_cgroup(Unit *u, CGroupBonding *b);
int unit_add_cgroup_from_text(Unit *u, const char *name);
-int unit_add_default_cgroup(Unit *u);
+int unit_add_default_cgroups(Unit *u);
CGroupBonding* unit_get_default_cgroup(Unit *u);
int unit_choose_id(Unit *u, const char *name);
int unit_kill(Unit *u, KillWho w, KillMode m, int signo, DBusError *error);
-void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns);
+void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns, bool reload_success);
int unit_watch_fd(Unit *u, int fd, uint32_t events, Watch *w);
void unit_unwatch_fd(Unit *u, Watch *w);
UnitType unit_name_to_type(const char *n);
bool unit_name_is_valid(const char *n, bool template_ok);
+void unit_trigger_on_failure(Unit *u);
+
+bool unit_condition_test(Unit *u);
+
const char *unit_load_state_to_string(UnitLoadState i);
UnitLoadState unit_load_state_from_string(const char *s);