1 /*-*- Mode: C; c-basic-offset: 8 -*-*/
7 This file is part of systemd.
9 Copyright 2010 Lennart Poettering
11 systemd is free software; you can redistribute it and/or modify it
12 under the terms of the GNU General Public License as published by
13 the Free Software Foundation; either version 2 of the License, or
14 (at your option) any later version.
16 systemd is distributed in the hope that it will be useful, but
17 WITHOUT ANY WARRANTY; without even the implied warranty of
18 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 General Public License for more details.
21 You should have received a copy of the GNU General Public License
22 along with systemd; If not, see <http://www.gnu.org/licenses/>.
28 typedef union Unit Unit;
29 typedef struct Meta Meta;
30 typedef struct UnitVTable UnitVTable;
31 typedef enum UnitType UnitType;
32 typedef enum UnitLoadState UnitLoadState;
33 typedef enum UnitActiveState UnitActiveState;
34 typedef enum UnitDependency UnitDependency;
39 #include "socket-util.h"
42 #define UNIT_NAME_MAX 256
43 #define DEFAULT_TIMEOUT_USEC (60*USEC_PER_SEC)
44 #define DEFAULT_RESTART_USEC (100*USEC_PER_MSEC)
58 _UNIT_TYPE_INVALID = -1
67 _UNIT_LOAD_STATE_INVALID = -1
70 enum UnitActiveState {
77 _UNIT_ACTIVE_STATE_MAX,
78 _UNIT_ACTIVE_STATE_INVALID = -1
81 static inline bool UNIT_IS_ACTIVE_OR_RELOADING(UnitActiveState t) {
82 return t == UNIT_ACTIVE || t == UNIT_RELOADING;
85 static inline bool UNIT_IS_ACTIVE_OR_ACTIVATING(UnitActiveState t) {
86 return t == UNIT_ACTIVE || t == UNIT_ACTIVATING || t == UNIT_RELOADING;
89 static inline bool UNIT_IS_INACTIVE_OR_DEACTIVATING(UnitActiveState t) {
90 return t == UNIT_INACTIVE || t == UNIT_MAINTENANCE || t == UNIT_DEACTIVATING;
93 static inline bool UNIT_IS_INACTIVE_OR_MAINTENANCE(UnitActiveState t) {
94 return t == UNIT_INACTIVE || t == UNIT_MAINTENANCE;
98 /* Positive dependencies */
100 UNIT_REQUIRES_OVERRIDABLE,
102 UNIT_REQUISITE_OVERRIDABLE,
105 /* Inverse of the above */
106 UNIT_REQUIRED_BY, /* inverse of 'requires' and 'requisite' is 'required_by' */
107 UNIT_REQUIRED_BY_OVERRIDABLE, /* inverse of 'soft_requires' and 'soft_requisite' is 'soft_required_by' */
108 UNIT_WANTED_BY, /* inverse of 'wants' */
110 /* Negative dependencies */
111 UNIT_CONFLICTS, /* inverse of 'conflicts' is 'conflicted_by' */
115 UNIT_BEFORE, /* inverse of 'before' is 'after' and vice versa */
121 /* Reference information for GC logic */
122 UNIT_REFERENCES, /* Inverse of 'references' is 'referenced_by' */
125 _UNIT_DEPENDENCY_MAX,
126 _UNIT_DEPENDENCY_INVALID = -1
137 UnitLoadState load_state;
140 char *id; /* One name is special because we use it for identification. Points to an entry in the names set */
144 Set *dependencies[_UNIT_DEPENDENCY_MAX];
148 char *fragment_path; /* if loaded from a config file this is the primary path to it */
149 usec_t fragment_mtime;
151 /* If there is something to do with this unit, then this is
157 dual_timestamp inactive_exit_timestamp;
158 dual_timestamp active_enter_timestamp;
159 dual_timestamp active_exit_timestamp;
160 dual_timestamp inactive_enter_timestamp;
162 /* Counterparts in the cgroup filesystem */
163 CGroupBonding *cgroup_bondings;
166 LIST_FIELDS(Meta, units_per_type);
169 LIST_FIELDS(Meta, load_queue);
172 LIST_FIELDS(Meta, dbus_queue);
175 LIST_FIELDS(Meta, cleanup_queue);
178 LIST_FIELDS(Meta, gc_queue);
180 /* Used during GC sweeps */
183 /* If we go down, pull down everything that depends on us, too */
186 /* Garbage collect us we nobody wants or requires us anymore */
187 bool stop_when_unneeded;
189 /* Refuse manual starting, allow starting only indirectly via dependency. */
190 bool only_by_dependency;
192 /* Create default depedencies */
193 bool default_dependencies;
195 /* Bring up this unit even if a dependency fails to start */
196 bool ignore_dependency_failure;
198 /* When deserializing, temporarily store the job type for this
199 * unit here, if there was a job scheduled */
200 int deserialized_job; /* This is actually of type JobType */
202 bool in_load_queue:1;
203 bool in_dbus_queue:1;
204 bool in_cleanup_queue:1;
207 bool sent_dbus_new_signal:1;
216 #include "automount.h"
217 #include "snapshot.h"
238 /* This should reset all type-specific variables. This should
239 * not allocate memory, and is called with zero-initialized
240 * data. It should hence only initialize variables that need
242 void (*init)(Unit *u);
244 /* This should free all type-specific variables. It should be
246 void (*done)(Unit *u);
248 /* Actually load data from disk. This may fail, and should set
249 * load_state to UNIT_LOADED, UNIT_MERGED or leave it at
250 * UNIT_STUB if no configuration could be found. */
251 int (*load)(Unit *u);
253 /* If a a lot of units got created via enumerate(), this is
254 * where to actually set the state and call unit_notify(). */
255 int (*coldplug)(Unit *u);
257 void (*dump)(Unit *u, FILE *f, const char *prefix);
259 int (*start)(Unit *u);
260 int (*stop)(Unit *u);
261 int (*reload)(Unit *u);
263 bool (*can_reload)(Unit *u);
265 /* Write all data that cannot be restored from other sources
266 * away using unit_serialize_item() */
267 int (*serialize)(Unit *u, FILE *f, FDSet *fds);
269 /* Restore one item from the serialization */
270 int (*deserialize_item)(Unit *u, const char *key, const char *data, FDSet *fds);
272 /* Boils down the more complex internal state of this unit to
273 * a simpler one that the engine can understand */
274 UnitActiveState (*active_state)(Unit *u);
276 /* Returns the substate specific to this unit type as
277 * string. This is purely information so that we can give the
278 * user a more finegrained explanation in which actual state a
280 const char* (*sub_state_to_string)(Unit *u);
282 /* Return true when there is reason to keep this entry around
283 * even nothing references it and it isn't active in any
285 bool (*check_gc)(Unit *u);
287 /* Return true when this unit is suitable for snapshotting */
288 bool (*check_snapshot)(Unit *u);
290 void (*fd_event)(Unit *u, int fd, uint32_t events, Watch *w);
291 void (*sigchld_event)(Unit *u, pid_t pid, int code, int status);
292 void (*timer_event)(Unit *u, uint64_t n_elapsed, Watch *w);
294 /* Reset maintenance state if we are in maintainance state */
295 void (*reset_maintenance)(Unit *u);
297 /* Called whenever any of the cgroups this unit watches for
299 void (*cgroup_notify_empty)(Unit *u);
301 /* Called whenever a process of this unit sends us a message */
302 void (*notify_message)(Unit *u, pid_t pid, char **tags);
304 /* Called whenever a name thus Unit registered for comes or
306 void (*bus_name_owner_change)(Unit *u, const char *name, const char *old_owner, const char *new_owner);
308 /* Called whenever a bus PID lookup finishes */
309 void (*bus_query_pid_done)(Unit *u, const char *name, pid_t pid);
311 /* Called for each message received on the bus */
312 DBusHandlerResult (*bus_message_handler)(Unit *u, DBusConnection *c, DBusMessage *message);
314 /* Return the unit this unit is following */
315 Unit *(*following)(Unit *u);
317 /* This is called for each unit type and should be used to
318 * enumerate existing devices and load them. However,
319 * everything that is loaded here should still stay in
320 * inactive state. It is the job of the coldplug() call above
321 * to put the units into the initial state. */
322 int (*enumerate)(Manager *m);
324 /* Type specific cleanups. */
325 void (*shutdown)(Manager *m);
327 /* Can units of this type have multiple names? */
330 /* If true units of this types can never have "Requires"
331 * dependencies, because state changes can only be observed,
335 /* Instances make no sense for this type */
338 /* Exclude this type from snapshots */
341 /* Exclude from automatic gc */
344 /* Exclude from isolation requests */
347 /* Show status updates on the console */
351 extern const UnitVTable * const unit_vtable[_UNIT_TYPE_MAX];
353 #define UNIT_VTABLE(u) unit_vtable[(u)->meta.type]
355 /* For casting a unit into the various unit types */
356 #define DEFINE_CAST(UPPERCASE, MixedCase) \
357 static inline MixedCase* UPPERCASE(Unit *u) { \
358 if (_unlikely_(!u || u->meta.type != UNIT_##UPPERCASE)) \
361 return (MixedCase*) u; \
364 /* For casting the various unit types into a unit */
365 #define UNIT(u) ((Unit*) (&(u)->meta))
367 DEFINE_CAST(SOCKET, Socket);
368 DEFINE_CAST(TIMER, Timer);
369 DEFINE_CAST(SERVICE, Service);
370 DEFINE_CAST(TARGET, Target);
371 DEFINE_CAST(DEVICE, Device);
372 DEFINE_CAST(MOUNT, Mount);
373 DEFINE_CAST(AUTOMOUNT, Automount);
374 DEFINE_CAST(SNAPSHOT, Snapshot);
375 DEFINE_CAST(SWAP, Swap);
376 DEFINE_CAST(PATH, Path);
378 Unit *unit_new(Manager *m);
379 void unit_free(Unit *u);
381 int unit_add_name(Unit *u, const char *name);
383 int unit_add_dependency(Unit *u, UnitDependency d, Unit *other, bool add_reference);
384 int unit_add_two_dependencies(Unit *u, UnitDependency d, UnitDependency e, Unit *other, bool add_reference);
386 int unit_add_dependency_by_name(Unit *u, UnitDependency d, const char *name, const char *filename, bool add_reference);
387 int unit_add_two_dependencies_by_name(Unit *u, UnitDependency d, UnitDependency e, const char *name, const char *path, bool add_reference);
389 int unit_add_dependency_by_name_inverse(Unit *u, UnitDependency d, const char *name, const char *filename, bool add_reference);
390 int unit_add_two_dependencies_by_name_inverse(Unit *u, UnitDependency d, UnitDependency e, const char *name, const char *path, bool add_reference);
392 int unit_add_exec_dependencies(Unit *u, ExecContext *c);
394 int unit_add_cgroup(Unit *u, CGroupBonding *b);
395 int unit_add_cgroup_from_text(Unit *u, const char *name);
396 int unit_add_default_cgroup(Unit *u);
397 CGroupBonding* unit_get_default_cgroup(Unit *u);
399 int unit_choose_id(Unit *u, const char *name);
400 int unit_set_description(Unit *u, const char *description);
402 bool unit_check_gc(Unit *u);
404 void unit_add_to_load_queue(Unit *u);
405 void unit_add_to_dbus_queue(Unit *u);
406 void unit_add_to_cleanup_queue(Unit *u);
407 void unit_add_to_gc_queue(Unit *u);
409 int unit_merge(Unit *u, Unit *other);
410 int unit_merge_by_name(Unit *u, const char *other);
412 Unit *unit_follow_merge(Unit *u);
414 int unit_load_fragment_and_dropin(Unit *u);
415 int unit_load_fragment_and_dropin_optional(Unit *u);
416 int unit_load_nop(Unit *u);
417 int unit_load(Unit *unit);
419 const char *unit_description(Unit *u);
421 bool unit_has_name(Unit *u, const char *name);
423 UnitActiveState unit_active_state(Unit *u);
425 const char* unit_sub_state_to_string(Unit *u);
427 void unit_dump(Unit *u, FILE *f, const char *prefix);
429 bool unit_can_reload(Unit *u);
430 bool unit_can_start(Unit *u);
432 int unit_start(Unit *u);
433 int unit_stop(Unit *u);
434 int unit_reload(Unit *u);
436 void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns);
438 int unit_watch_fd(Unit *u, int fd, uint32_t events, Watch *w);
439 void unit_unwatch_fd(Unit *u, Watch *w);
441 int unit_watch_pid(Unit *u, pid_t pid);
442 void unit_unwatch_pid(Unit *u, pid_t pid);
444 int unit_watch_timer(Unit *u, usec_t delay, Watch *w);
445 void unit_unwatch_timer(Unit *u, Watch *w);
447 int unit_watch_bus_name(Unit *u, const char *name);
448 void unit_unwatch_bus_name(Unit *u, const char *name);
450 bool unit_job_is_applicable(Unit *u, JobType j);
452 int set_unit_path(const char *p);
454 char *unit_dbus_path(Unit *u);
456 int unit_load_related_unit(Unit *u, const char *type, Unit **_found);
457 int unit_get_related_unit(Unit *u, const char *type, Unit **_found);
459 char *unit_name_printf(Unit *u, const char* text);
460 char *unit_full_printf(Unit *u, const char *text);
461 char **unit_full_printf_strv(Unit *u, char **l);
463 bool unit_can_serialize(Unit *u);
464 int unit_serialize(Unit *u, FILE *f, FDSet *fds);
465 void unit_serialize_item_format(Unit *u, FILE *f, const char *key, const char *value, ...) _printf_attr_(4,5);
466 void unit_serialize_item(Unit *u, FILE *f, const char *key, const char *value);
467 int unit_deserialize(Unit *u, FILE *f, FDSet *fds);
469 int unit_add_node_link(Unit *u, const char *what, bool wants);
471 int unit_coldplug(Unit *u);
473 void unit_status_printf(Unit *u, const char *format, ...);
475 bool unit_need_daemon_reload(Unit *u);
477 void unit_reset_maintenance(Unit *u);
479 Unit *unit_following(Unit *u);
481 const char *unit_type_to_string(UnitType i);
482 UnitType unit_type_from_string(const char *s);
484 const char *unit_load_state_to_string(UnitLoadState i);
485 UnitLoadState unit_load_state_from_string(const char *s);
487 const char *unit_active_state_to_string(UnitActiveState i);
488 UnitActiveState unit_active_state_from_string(const char *s);
490 const char *unit_dependency_to_string(UnitDependency i);
491 UnitDependency unit_dependency_from_string(const char *s);
493 const char *kill_mode_to_string(KillMode k);
494 KillMode kill_mode_from_string(const char *s);