1 /*-*- Mode: C; c-basic-offset: 8 -*-*/
9 typedef union Name Name;
10 typedef struct Meta Meta;
11 typedef struct NameVTable NameVTable;
12 typedef enum NameType NameType;
13 typedef enum NameLoadState NameLoadState;
14 typedef enum NameActiveState NameActiveState;
15 typedef enum NameDependency NameDependency;
22 #include "socket-util.h"
37 _NAME_TYPE_INVALID = -1,
47 enum NameActiveState {
49 NAME_ACTIVE_RELOADING,
53 _NAME_ACTIVE_STATE_MAX
56 static inline bool NAME_IS_ACTIVE_OR_RELOADING(NameActiveState t) {
57 return t == NAME_ACTIVE || t == NAME_ACTIVE_RELOADING;
60 static inline bool NAME_IS_ACTIVE_OR_ACTIVATING(NameActiveState t) {
61 return t == NAME_ACTIVE || t == NAME_ACTIVATING || t == NAME_ACTIVE_RELOADING;
64 static inline bool NAME_IS_INACTIVE_OR_DEACTIVATING(NameActiveState t) {
65 return t == NAME_INACTIVE || t == NAME_DEACTIVATING;
69 /* Positive dependencies */
75 NAME_REQUIRED_BY, /* inverse of 'requires' and 'requisite' is 'required_by' */
76 NAME_SOFT_REQUIRED_BY, /* inverse of 'soft_requires' and 'soft_requisite' is 'soft_required_by' */
77 NAME_WANTED_BY, /* inverse of 'wants' */
79 /* Negative dependencies */
80 NAME_CONFLICTS, /* inverse of 'conflicts' is 'conflicts' */
83 NAME_BEFORE, /* inverse of before is after and vice versa */
91 NameLoadState load_state;
94 Set *dependencies[_NAME_DEPENDENCY_MAX];
98 /* If there is something to do with this name, then this is
111 #include "milestone.h"
114 #include "automount.h"
115 #include "snapshot.h"
132 int (*load)(Name *n);
133 void (*dump)(Name *n, FILE *f, const char *prefix);
135 int (*start)(Name *n);
136 int (*stop)(Name *n);
137 int (*reload)(Name *n);
139 /* Boils down the more complex internal state of this name to
140 * a simpler one that the engine can understand */
141 NameActiveState (*active_state)(Name *n);
143 void (*free_hook)(Name *n);
146 /* For casting a name into the various name types */
147 #define DEFINE_CAST(UPPERCASE, MixedCase) \
148 static inline MixedCase* UPPERCASE(Name *name) { \
149 if (!name || name->meta.type != NAME_##UPPERCASE) \
152 return (MixedCase*) name; \
155 /* For casting the various name types into a name */
156 #define NAME(o) ((Name*) (o))
158 DEFINE_CAST(SOCKET, Socket);
159 DEFINE_CAST(TIMER, Timer);
160 DEFINE_CAST(SERVICE, Service);
161 DEFINE_CAST(MILESTONE, Milestone);
162 DEFINE_CAST(DEVICE, Device);
163 DEFINE_CAST(MOUNT, Mount);
164 DEFINE_CAST(AUTOMOUNT, Automount);
165 DEFINE_CAST(SNAPSHOT, Snapshot);
167 NameActiveState name_active_state(Name *name);
169 bool name_type_can_start(NameType t);
170 bool name_type_can_reload(NameType t);
172 NameType name_type_from_string(const char *n);
173 bool name_is_valid(const char *n);
175 Name *name_new(Manager *m);
176 void name_free(Name *name);
177 int name_link(Name *name);
178 int name_link_names(Name *name, bool replace);
179 int name_merge(Name *name, Name *other);
180 int name_sanitize(Name *n);
181 int name_load_fragment_and_dropin(Name *n);
182 int name_load(Name *name);
183 const char* name_id(Name *n);
184 const char *name_description(Name *n);
186 void name_dump(Name *n, FILE *f, const char *prefix);
188 int name_start(Name *n);
189 int name_stop(Name *n);
190 int name_reload(Name *n);
192 void name_notify(Name *n, NameActiveState os, NameActiveState ns);