1 /*-*- Mode: C; c-basic-offset: 8 -*-*/
10 typedef struct Manager Manager;
19 uint32_t current_job_id;
21 /* Note that the set of names we know of is allowed to be
22 * incosistent. However the subset of it that is loaded may
23 * not, and the list of jobs may neither. */
25 /* Active jobs and names */
26 Hashmap *names; /* name string => Name object n:1 */
27 Hashmap *jobs; /* job id => Job object 1:1 */
29 /* Names that need to be loaded */
30 LIST_HEAD(Meta, load_queue); /* this is actually more a stack than a queue, but uh. */
32 /* Jobs to be added */
33 Hashmap *transaction_jobs; /* Name object => Job object list 1:1 */
34 JobDependency *transaction_anchor;
36 bool dispatching_load_queue:1;
39 Manager* manager_new(void);
40 void manager_free(Manager *m);
42 Job *manager_get_job(Manager *m, uint32_t id);
43 Name *manager_get_name(Manager *m, const char *name);
45 int manager_load_name(Manager *m, const char *name, Name **_ret);
46 int manager_add_job(Manager *m, JobType type, Name *name, JobMode mode, bool force, Job **_ret);
48 void manager_dump_names(Manager *s, FILE *f, const char *prefix);
49 void manager_dump_jobs(Manager *s, FILE *f, const char *prefix);
51 void manager_transaction_delete_job(Manager *m, Job *j);