6 from __future__ import absolute_import
8 from fabmetheus_utilities.geometry.creation import solid
9 from fabmetheus_utilities.geometry.geometry_utilities.evaluate_elements import setting
10 from fabmetheus_utilities.geometry.geometry_utilities import boolean_solid
11 from fabmetheus_utilities.geometry.geometry_utilities import evaluate
12 from fabmetheus_utilities.geometry.solids import triangle_mesh
13 from fabmetheus_utilities.vector3index import Vector3Index
14 from fabmetheus_utilities import euclidean
15 from fabmetheus_utilities import intercircle
19 __author__ = 'Enrique Perez (perez_enrique@yahoo.com)'
20 __credits__ = 'Art of Illusion <http://www.artofillusion.org/>'
21 __date__ = '$Date: 2008/02/05 $'
22 __license__ = 'GNU Affero General Public License http://www.gnu.org/licenses/agpl.html'
25 globalExecutionOrder = 80
28 def getManipulatedGeometryOutput(elementNode, geometryOutput, prefix):
29 'Get inset geometryOutput.'
30 derivation = InsetDerivation(elementNode, prefix)
31 if derivation.radius == 0.0:
33 halfLayerHeight = 0.5 * derivation.radius
34 importRadius = 0.5 * derivation.radius * setting.getImportCoarseness(elementNode)
35 loopLayers = solid.getLoopLayersSetCopy(elementNode, geometryOutput, importRadius, derivation.radius)
36 triangleAltitude = math.sqrt(0.75) * derivation.radius
39 for loopLayerIndex in xrange(1, len(loopLayers), 2):
40 loopLayer = loopLayers[loopLayerIndex]
41 loopLayer.loops[0] = intercircle.getLargestInsetLoopFromLoop(loopLayer.loops[0], triangleAltitude)
42 for loopLayerIndex in xrange(0, len(loopLayers), 2):
43 loopLayer = loopLayers[loopLayerIndex]
44 loopLists = [[solid.getLoopOrEmpty(loopLayerIndex - 2, loopLayers)]]
45 loopLists.append([solid.getLoopOrEmpty(loopLayerIndex - 1, loopLayers)])
46 loopLists.append([intercircle.getLargestInsetLoopFromLoop(loopLayer.loops[0], derivation.radius)])
47 if evaluate.getEvaluatedBoolean(True, elementNode, prefix + 'insetTop'):
48 loopLists.append([solid.getLoopOrEmpty(loopLayerIndex + 1, loopLayers)])
49 loopLists.append([solid.getLoopOrEmpty(loopLayerIndex + 2, loopLayers)])
50 largestLoop = euclidean.getLargestLoop(boolean_solid.getLoopsIntersection(importRadius, loopLists))
51 triangle_mesh.addVector3Loop(largestLoop, loops, vertexes, loopLayer.z)
52 if evaluate.getEvaluatedBoolean(False, elementNode, prefix + 'addExtraTopLayer') and len(loops) > 0:
55 loops.append(vector3Loop)
56 z = topLoop[0].z + derivation.radius
58 vector3Index = Vector3Index(len(vertexes), point.x, point.y, z)
59 vector3Loop.append(vector3Index)
60 vertexes.append(vector3Index)
61 return triangle_mesh.getMeldedPillarOutput(loops)
63 def getManipulatedPaths(close, elementNode, loop, prefix, sideLength):
65 derivation = InsetDerivation(elementNode, prefix)
66 return intercircle.getInsetLoopsFromVector3Loop(loop, derivation.radius)
68 def getNewDerivation(elementNode, prefix, sideLength):
70 return OutsetDerivation(elementNode, prefix)
72 def processElementNode(elementNode):
73 'Process the xml element.'
74 solid.processElementNodeByFunctionPair(elementNode, getManipulatedGeometryOutput, getManipulatedPaths)
77 class InsetDerivation(object):
78 "Class to hold inset variables."
79 def __init__(self, elementNode, prefix):
81 self.radius = evaluate.getEvaluatedFloat(2.0 * setting.getEdgeWidth(elementNode), elementNode, prefix + 'radius')