2 Add material to support overhang or remove material at the overhang angle.
6 from __future__ import absolute_import
8 from fabmetheus_utilities.geometry.creation import lineation
9 from fabmetheus_utilities.geometry.geometry_utilities import evaluate
10 from fabmetheus_utilities.vector3 import Vector3
13 __author__ = 'Enrique Perez (perez_enrique@yahoo.com)'
14 __credits__ = 'Art of Illusion <http://www.artofillusion.org/>'
15 __date__ = '$Date: 2008/02/05 $'
16 __license__ = 'GNU Affero General Public License http://www.gnu.org/licenses/agpl.html'
19 globalExecutionOrder = -200
22 def getManipulatedPaths(close, elementNode, loop, prefix, sideLength):
24 derivation = WedgeDerivation(elementNode, prefix)
25 loop.append(derivation.center)
28 def getNewDerivation(elementNode, prefix, sideLength):
30 return WedgeDerivation(elementNode, prefix)
32 def processElementNode(elementNode):
33 "Process the xml element."
34 lineation.processElementNodeByFunction(elementNode, getManipulatedPaths)
37 class WedgeDerivation(object):
38 "Class to hold wedge variables."
39 def __init__(self, elementNode, prefix):
41 self.center = evaluate.getVector3ByPrefix(Vector3(), elementNode, prefix + 'center')