1 from __future__ import absolute_import
2 from __future__ import division
10 from wx import glcanvas
12 OpenGL.ERROR_CHECKING = False
13 from OpenGL.GL import *
15 from Cura.gui.util import opengl
17 class animation(object):
18 def __init__(self, gui, start, end, runTime):
21 self._startTime = time.time()
22 self._runTime = runTime
23 gui._animationList.append(self)
26 return time.time() > self._startTime + self._runTime
28 def getPosition(self):
31 f = (time.time() - self._startTime) / self._runTime
34 #f = 6*tc*ts + -15*ts*ts + 10*tc
36 return self._start + (self._end - self._start) * f
38 class glGuiControl(object):
39 def __init__(self, parent, pos):
41 self._base = parent._base
43 self._size = (0,0, 1, 1)
44 self._parent.add(self)
46 def setSize(self, x, y, w, h):
47 self._size = (x, y, w, h)
55 def updateLayout(self):
59 for n in xrange(self._parent._glGuiControlList.index(self) + 1, len(self._parent._glGuiControlList)):
60 if self._parent._glGuiControlList[n].setFocus():
62 for n in xrange(0, self._parent._glGuiControlList.index(self)):
63 if self._parent._glGuiControlList[n].setFocus():
66 def focusPrevious(self):
67 for n in xrange(self._parent._glGuiControlList.index(self) -1, -1, -1):
68 if self._parent._glGuiControlList[n].setFocus():
70 for n in xrange(len(self._parent._glGuiControlList) - 1, self._parent._glGuiControlList.index(self), -1):
71 if self._parent._glGuiControlList[n].setFocus():
78 return self._base._focus == self
80 def OnMouseUp(self, x, y):
83 def OnKeyChar(self, key):
86 class glGuiContainer(glGuiControl):
87 def __init__(self, parent, pos):
88 self._glGuiControlList = []
89 glGuiLayoutButtons(self)
90 super(glGuiContainer, self).__init__(parent, pos)
93 self._glGuiControlList.append(ctrl)
96 def OnMouseDown(self, x, y, button):
97 for ctrl in self._glGuiControlList:
98 if ctrl.OnMouseDown(x, y, button):
102 def OnMouseUp(self, x, y):
103 for ctrl in self._glGuiControlList:
104 if ctrl.OnMouseUp(x, y):
108 def OnMouseMotion(self, x, y):
110 for ctrl in self._glGuiControlList:
111 if ctrl.OnMouseMotion(x, y):
116 for ctrl in self._glGuiControlList:
119 def updateLayout(self):
120 self._layout.update()
121 for ctrl in self._glGuiControlList:
124 class glGuiPanel(glcanvas.GLCanvas):
125 def __init__(self, parent):
126 attribList = (glcanvas.WX_GL_RGBA, glcanvas.WX_GL_DOUBLEBUFFER, glcanvas.WX_GL_DEPTH_SIZE, 32, glcanvas.WX_GL_STENCIL_SIZE, 8)
127 glcanvas.GLCanvas.__init__(self, parent, style=wx.WANTS_CHARS, attribList = attribList)
130 self._container = None
131 self._container = glGuiContainer(self, (0,0))
132 self._shownError = False
134 self._context = glcanvas.GLContext(self)
135 self._glButtonsTexture = None
136 self._glRobotTexture = None
137 self._buttonSize = 64
139 self._animationList = []
140 self.glReleaseList = []
141 self._refreshQueued = False
143 wx.EVT_PAINT(self, self._OnGuiPaint)
144 wx.EVT_SIZE(self, self._OnSize)
145 wx.EVT_ERASE_BACKGROUND(self, self._OnEraseBackground)
146 wx.EVT_LEFT_DOWN(self, self._OnGuiMouseDown)
147 wx.EVT_LEFT_DCLICK(self, self._OnGuiMouseDown)
148 wx.EVT_LEFT_UP(self, self._OnGuiMouseUp)
149 wx.EVT_RIGHT_DOWN(self, self._OnGuiMouseDown)
150 wx.EVT_RIGHT_DCLICK(self, self._OnGuiMouseDown)
151 wx.EVT_RIGHT_UP(self, self._OnGuiMouseUp)
152 wx.EVT_MIDDLE_DOWN(self, self._OnGuiMouseDown)
153 wx.EVT_MIDDLE_DCLICK(self, self._OnGuiMouseDown)
154 wx.EVT_MIDDLE_UP(self, self._OnGuiMouseUp)
155 wx.EVT_MOTION(self, self._OnGuiMouseMotion)
156 wx.EVT_CHAR(self, self._OnGuiKeyChar)
157 wx.EVT_KILL_FOCUS(self, self.OnFocusLost)
158 wx.EVT_IDLE(self, self._OnIdle)
160 def _OnIdle(self, e):
161 if len(self._animationList) > 0 or self._refreshQueued:
162 self._refreshQueued = False
163 for anim in self._animationList:
165 self._animationList.remove(anim)
168 def _OnGuiKeyChar(self, e):
169 if self._focus is not None:
170 self._focus.OnKeyChar(e.GetKeyCode())
173 self.OnKeyChar(e.GetKeyCode())
175 def OnFocusLost(self, e):
179 def _OnGuiMouseDown(self,e):
181 if self._container.OnMouseDown(e.GetX(), e.GetY(), e.GetButton()):
186 def _OnGuiMouseUp(self, e):
187 if self._container.OnMouseUp(e.GetX(), e.GetY()):
192 def _OnGuiMouseMotion(self,e):
194 if not self._container.OnMouseMotion(e.GetX(), e.GetY()):
195 self.OnMouseMotion(e)
197 def _OnGuiPaint(self, e):
198 h = self.GetSize().GetHeight()
199 w = self.GetSize().GetWidth()
200 oldButtonSize = self._buttonSize
204 self._buttonSize = 32
206 self._buttonSize = 48
208 self._buttonSize = 64
210 self._buttonSize = 80
212 self._buttonSize = 96
213 if self._buttonSize != oldButtonSize:
214 self._container.updateLayout()
216 dc = wx.PaintDC(self)
218 self.SetCurrent(self._context)
219 for obj in self.glReleaseList:
221 del self.glReleaseList[:]
227 errStr = 'An error has occurred during the 3D view drawing.'
228 tb = traceback.extract_tb(sys.exc_info()[2])
229 errStr += "\n%s: '%s'" % (str(sys.exc_info()[0].__name__), str(sys.exc_info()[1]))
230 for n in xrange(len(tb)-1, -1, -1):
232 errStr += "\n @ %s:%s:%d" % (os.path.basename(locationInfo[0]), locationInfo[2], locationInfo[1])
233 if not self._shownError:
234 wx.CallAfter(wx.MessageBox, errStr, '3D window error', wx.OK | wx.ICON_EXCLAMATION)
235 self._shownError = True
238 if self._glButtonsTexture is None:
239 self._glButtonsTexture = opengl.loadGLTexture('glButtons.png')
240 self._glRobotTexture = opengl.loadGLTexture('UltimakerRobot.png')
242 glDisable(GL_DEPTH_TEST)
244 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)
245 glDisable(GL_LIGHTING)
246 glColor4ub(255,255,255,255)
248 glMatrixMode(GL_PROJECTION)
250 size = self.GetSize()
251 glOrtho(0, size.GetWidth()-1, size.GetHeight()-1, 0, -1000.0, 1000.0)
252 glMatrixMode(GL_MODELVIEW)
255 self._container.draw()
257 glBindTexture(GL_TEXTURE_2D, self._glRobotTexture)
258 glEnable(GL_TEXTURE_2D)
261 glTranslate(size.GetWidth() - 8,size.GetHeight() - 16,0)
262 s = self._buttonSize * 1.4
274 glDisable(GL_TEXTURE_2D)
277 def _OnEraseBackground(self,event):
278 #Workaround for windows background redraw flicker.
282 self._container.setSize(0, 0, self.GetSize().GetWidth(), self.GetSize().GetHeight())
283 self._container.updateLayout()
286 def OnMouseDown(self,e):
288 def OnMouseUp(self,e):
290 def OnMouseMotion(self, e):
292 def OnKeyChar(self, keyCode):
294 def OnPaint(self, e):
296 def OnKeyChar(self, keycode):
299 def QueueRefresh(self):
300 self._refreshQueued = True
303 if self._container is not None:
304 self._container.add(ctrl)
306 class glGuiLayoutButtons(object):
307 def __init__(self, parent):
308 self._parent = parent
309 self._parent._layout = self
312 bs = self._parent._base._buttonSize
313 x0, y0, w, h = self._parent.getSize()
315 for ctrl in self._parent._glGuiControlList:
318 x = w + pos[0] * gridSize - bs * 0.2
320 x = pos[0] * gridSize + bs * 0.2
322 y = h + pos[1] * gridSize * 1.2 - bs * 0.2
324 y = pos[1] * gridSize * 1.2 + bs * 0.2
325 ctrl.setSize(x, y, gridSize, gridSize)
327 def getLayoutSize(self):
328 _, _, w, h = self._parent.getSize()
331 class glGuiLayoutGrid(object):
332 def __init__(self, parent):
333 self._parent = parent
334 self._parent._layout = self
336 self._alignBottom = True
339 borderSize = self._parent._base._buttonSize * 0.2
340 x0, y0, w, h = self._parent.getSize()
345 for ctrl in self._parent._glGuiControlList:
347 w, h = ctrl.getMinSize()
351 widths[x] = max(widths[x], w)
355 heights[y] = max(heights[y], h)
356 self._size = sum(widths.values()) + borderSize * 2, sum(heights.values()) + borderSize * 2
357 if self._alignBottom:
358 y0 -= self._size[1] - self._parent.getSize()[3]
359 self._parent.setSize(x0 - borderSize, y0 - borderSize, self._size[0], self._size[1])
360 for ctrl in self._parent._glGuiControlList:
364 for n in xrange(0, x):
368 for n in xrange(0, y):
372 ctrl.setSize(x1, y1, widths[x], heights[y])
374 def getLayoutSize(self):
377 class glButton(glGuiControl):
378 def __init__(self, parent, imageID, tooltip, pos, callback, size = None):
379 self._buttonSize = size
380 super(glButton, self).__init__(parent, pos)
381 self._tooltip = tooltip
382 self._parent = parent
383 self._imageID = imageID
384 self._callback = callback
385 self._selected = False
388 self._disabled = False
389 self._showExpandArrow = False
390 self._progressBar = 0.0
392 def setSelected(self, value):
393 self._selected = value
395 def setExpandArrow(self, value):
396 self._showExpandArrow = value
398 def setHidden(self, value):
401 def setDisabled(self, value):
402 self._disabled = value
404 def setProgressBar(self, value):
405 self._progressBar = value
407 def getSelected(self):
408 return self._selected
410 def getMinSize(self):
411 if self._buttonSize is not None:
412 return self._buttonSize, self._buttonSize
413 return self._base._buttonSize, self._base._buttonSize
415 def _getPixelPos(self):
416 x0, y0, w, h = self.getSize()
417 return x0 + w / 2, y0 + h / 2
423 cx = (self._imageID % 4) / 4
424 cy = int(self._imageID / 4) / 4
425 bs = self.getMinSize()[0]
426 pos = self._getPixelPos()
428 glBindTexture(GL_TEXTURE_2D, self._base._glButtonsTexture)
435 glColor4ub(128,128,128,128)
437 glColor4ub(255,255,255,255)
438 opengl.glDrawTexturedQuad(pos[0]-bs*scale/2, pos[1]-bs*scale/2, bs*scale, bs*scale, 0)
439 opengl.glDrawTexturedQuad(pos[0]-bs*scale/2, pos[1]-bs*scale/2, bs*scale, bs*scale, self._imageID)
440 if self._showExpandArrow:
442 opengl.glDrawTexturedQuad(pos[0]+bs*scale/2-bs*scale/4*1.2, pos[1]-bs*scale/2*1.2, bs*scale/4, bs*scale/4, 1)
444 opengl.glDrawTexturedQuad(pos[0]+bs*scale/2-bs*scale/4*1.2, pos[1]-bs*scale/2*1.2, bs*scale/4, bs*scale/4, 1, 2)
446 glTranslatef(pos[0], pos[1], 0)
447 glDisable(GL_TEXTURE_2D)
449 glTranslatef(0, -0.55*bs*scale, 0)
452 glColor4ub(60,60,60,255)
453 glTranslatef(-1, -1, 0)
454 opengl.glDrawStringCenter(self._tooltip)
455 glTranslatef(0, 2, 0)
456 opengl.glDrawStringCenter(self._tooltip)
457 glTranslatef(2, 0, 0)
458 opengl.glDrawStringCenter(self._tooltip)
459 glTranslatef(0, -2, 0)
460 opengl.glDrawStringCenter(self._tooltip)
463 glColor4ub(255,255,255,255)
464 opengl.glDrawStringCenter(self._tooltip)
466 if 0.0 < self._progressBar < 1.0:
467 glColor4ub(255,255,255,192)
469 opengl.glDrawTexturedQuad(pos[0]-bs/2, pos[1]+bs/2, bs, bs / 4, 0)
470 opengl.glDrawTexturedQuad(pos[0]-bs/2, pos[1]+bs/2, bs * self._progressBar, bs / 4, 0)
473 def _checkHit(self, x, y):
474 if self._hidden or self._disabled:
476 bs = self.getMinSize()[0]
477 pos = self._getPixelPos()
478 return -bs * 0.5 <= x - pos[0] <= bs * 0.5 and -bs * 0.5 <= y - pos[1] <= bs * 0.5
480 def OnMouseMotion(self, x, y):
481 if self._checkHit(x, y):
487 def OnMouseDown(self, x, y, button):
488 if self._checkHit(x, y):
489 self._callback(button)
493 class glRadioButton(glButton):
494 def __init__(self, parent, imageID, tooltip, pos, group, callback):
495 super(glRadioButton, self).__init__(parent, imageID, tooltip, pos, self._onRadioSelect)
497 self._radioCallback = callback
498 self._group.append(self)
500 def setSelected(self, value):
501 self._selected = value
503 def _onRadioSelect(self, button):
504 self._base._focus = None
505 for ctrl in self._group:
507 ctrl.setSelected(False)
508 if self.getSelected():
509 self.setSelected(False)
511 self.setSelected(True)
512 self._radioCallback(button)
514 class glComboButton(glButton):
515 def __init__(self, parent, tooltip, imageIDs, tooltips, pos, callback):
516 super(glComboButton, self).__init__(parent, imageIDs[0], tooltip, pos, self._onComboOpenSelect)
517 self._imageIDs = imageIDs
518 self._tooltips = tooltips
519 self._comboCallback = callback
522 def _onComboOpenSelect(self, button):
524 self._base._focus = None
526 self._base._focus = self
531 self._selected = self.hasFocus()
532 super(glComboButton, self).draw()
534 bs = self._base._buttonSize / 2
535 pos = self._getPixelPos()
537 if not self._selected:
541 glTranslatef(pos[0]+bs*0.5, pos[1] + bs*0.5, 0)
542 glBindTexture(GL_TEXTURE_2D, self._base._glButtonsTexture)
543 for n in xrange(0, len(self._imageIDs)):
544 glTranslatef(0, bs, 0)
545 glColor4ub(255,255,255,255)
546 opengl.glDrawTexturedQuad(-0.5*bs,-0.5*bs,bs,bs, 0)
547 opengl.glDrawTexturedQuad(-0.5*bs,-0.5*bs,bs,bs, self._imageIDs[n])
548 glDisable(GL_TEXTURE_2D)
551 glTranslatef(-0.55*bs, 0.1*bs, 0)
554 glColor4ub(60,60,60,255)
555 glTranslatef(-1, -1, 0)
556 opengl.glDrawStringRight(self._tooltips[n])
557 glTranslatef(0, 2, 0)
558 opengl.glDrawStringRight(self._tooltips[n])
559 glTranslatef(2, 0, 0)
560 opengl.glDrawStringRight(self._tooltips[n])
561 glTranslatef(0, -2, 0)
562 opengl.glDrawStringRight(self._tooltips[n])
565 glColor4ub(255,255,255,255)
566 opengl.glDrawStringRight(self._tooltips[n])
571 return self._selection
573 def setValue(self, value):
574 self._selection = value
575 self._imageID = self._imageIDs[self._selection]
576 self._comboCallback()
578 def OnMouseDown(self, x, y, button):
579 if self._hidden or self._disabled:
582 bs = self._base._buttonSize / 2
583 pos = self._getPixelPos()
584 if 0 <= x - pos[0] <= bs and 0 <= y - pos[1] - bs <= bs * len(self._imageIDs):
585 self._selection = int((y - pos[1] - bs) / bs)
586 self._imageID = self._imageIDs[self._selection]
587 self._base._focus = None
588 self._comboCallback()
590 return super(glComboButton, self).OnMouseDown(x, y, button)
592 class glFrame(glGuiContainer):
593 def __init__(self, parent, pos):
594 super(glFrame, self).__init__(parent, pos)
595 self._selected = False
599 def setSelected(self, value):
600 self._selected = value
602 def setHidden(self, value):
604 for child in self._glGuiControlList:
605 if self._base._focus == child:
606 self._base._focus = None
608 def getSelected(self):
609 return self._selected
611 def getMinSize(self):
612 return self._base._buttonSize, self._base._buttonSize
614 def _getPixelPos(self):
615 x0, y0, w, h = self.getSize()
622 bs = self._parent._buttonSize
623 pos = self._getPixelPos()
625 size = self._layout.getLayoutSize()
626 glColor4ub(255,255,255,255)
627 opengl.glDrawStretchedQuad(pos[0], pos[1], size[0], size[1], bs*0.75, 0)
628 #Draw the controls on the frame
629 super(glFrame, self).draw()
631 def _checkHit(self, x, y):
634 pos = self._getPixelPos()
635 w, h = self._layout.getLayoutSize()
636 return 0 <= x - pos[0] <= w and 0 <= y - pos[1] <= h
638 def OnMouseMotion(self, x, y):
639 super(glFrame, self).OnMouseMotion(x, y)
640 if self._checkHit(x, y):
646 def OnMouseDown(self, x, y, button):
647 if self._checkHit(x, y):
648 super(glFrame, self).OnMouseDown(x, y, button)
652 class glNotification(glFrame):
653 def __init__(self, parent, pos):
655 super(glNotification, self).__init__(parent, pos)
656 glGuiLayoutGrid(self)._alignBottom = False
657 self._label = glLabel(self, "Notification", (0, 0))
658 self._button = glButton(self, 30, "", (1, 0), self.onClose, 25)
659 self._padding = glLabel(self, "", (0, 1))
662 def setSize(self, x, y, w, h):
663 w, h = self._layout.getLayoutSize()
664 baseSize = self._base.GetSizeTuple()
665 if self._anim is not None:
666 super(glNotification, self).setSize(baseSize[0] / 2 - w / 2, baseSize[1] - self._anim.getPosition() - self._base._buttonSize * 0.2, 1, 1)
668 super(glNotification, self).setSize(baseSize[0] / 2 - w / 2, baseSize[1] - self._base._buttonSize * 0.2, 1, 1)
671 self.setSize(0,0,0,0)
673 super(glNotification, self).draw()
675 def message(self, text):
676 if self._anim is not None:
677 self._anim = animation(self._base, self._anim.getPosition(), 25, 1)
679 self._anim = animation(self._base, -20, 25, 1)
680 self.setHidden(False)
681 self._label.setLabel(text)
684 def onClose(self, button):
685 if self._anim is not None:
686 self._anim = animation(self._base, self._anim.getPosition(), -20, 1)
688 self._anim = animation(self._base, 25, -20, 1)
690 class glLabel(glGuiControl):
691 def __init__(self, parent, label, pos):
693 super(glLabel, self).__init__(parent, pos)
695 def setLabel(self, label):
698 def getMinSize(self):
699 w, h = opengl.glGetStringSize(self._label)
702 def _getPixelPos(self):
703 x0, y0, w, h = self.getSize()
707 x, y, w, h = self.getSize()
710 glTranslatef(x, y, 0)
712 # glColor4ub(255,255,255,128)
724 glTranslate(5, h - 5, 0)
725 glColor4ub(255,255,255,255)
726 opengl.glDrawStringLeft(self._label)
729 def _checkHit(self, x, y):
732 def OnMouseMotion(self, x, y):
735 def OnMouseDown(self, x, y, button):
738 class glNumberCtrl(glGuiControl):
739 def __init__(self, parent, value, pos, callback):
740 self._callback = callback
741 self._value = str(value)
744 self._inCallback = False
745 super(glNumberCtrl, self).__init__(parent, pos)
747 def setValue(self, value):
750 self._value = str(value)
752 def getMinSize(self):
753 w, h = opengl.glGetStringSize("VALUES")
756 def _getPixelPos(self):
757 x0, y0, w, h = self.getSize()
761 x, y, w, h = self.getSize()
764 glTranslatef(x, y, 0)
767 glColor4ub(255,255,255,255)
769 glColor4ub(255,255,255,192)
781 glTranslate(5, h - 5, 0)
782 glColor4ub(0,0,0,255)
783 opengl.glDrawStringLeft(self._value)
785 glTranslate(opengl.glGetStringSize(self._value[0:self._selectPos])[0] - 2, -1, 0)
786 opengl.glDrawStringLeft('|')
789 def _checkHit(self, x, y):
790 x1, y1, w, h = self.getSize()
791 return 0 <= x - x1 <= w and 0 <= y - y1 <= h
793 def OnMouseMotion(self, x, y):
796 def OnMouseDown(self, x, y, button):
797 if self._checkHit(x, y):
802 def OnKeyChar(self, c):
803 self._inCallback = True
806 self._selectPos = max(0, self._selectPos)
807 if c == wx.WXK_RIGHT:
809 self._selectPos = min(self._selectPos, len(self._value))
812 value = float(self._value)
817 self._value = str(value)
818 self._callback(self._value)
821 value = float(self._value)
827 self._value = str(value)
828 self._callback(self._value)
829 if c == wx.WXK_BACK and self._selectPos > 0:
830 self._value = self._value[0:self._selectPos - 1] + self._value[self._selectPos:]
832 self._callback(self._value)
833 if c == wx.WXK_DELETE:
834 self._value = self._value[0:self._selectPos] + self._value[self._selectPos + 1:]
835 self._callback(self._value)
836 if c == wx.WXK_TAB or c == wx.WXK_NUMPAD_ENTER or c == wx.WXK_RETURN:
837 if wx.GetKeyState(wx.WXK_SHIFT):
841 if (ord('0') <= c <= ord('9') or c == ord('.')) and len(self._value) < self._maxLen:
842 self._value = self._value[0:self._selectPos] + chr(c) + self._value[self._selectPos:]
844 self._callback(self._value)
845 self._inCallback = False
848 self._base._focus = self
849 self._selectPos = len(self._value)
852 class glCheckbox(glGuiControl):
853 def __init__(self, parent, value, pos, callback):
854 self._callback = callback
858 self._inCallback = False
859 super(glCheckbox, self).__init__(parent, pos)
861 def setValue(self, value):
864 self._value = str(value)
869 def getMinSize(self):
872 def _getPixelPos(self):
873 x0, y0, w, h = self.getSize()
877 x, y, w, h = self.getSize()
880 glTranslatef(x, y, 0)
882 glColor3ub(255,255,255)
884 opengl.glDrawTexturedQuad(w/2-h/2,0, h, h, 28)
886 opengl.glDrawTexturedQuad(w/2-h/2,0, h, h, 29)
890 def _checkHit(self, x, y):
891 x1, y1, w, h = self.getSize()
892 return 0 <= x - x1 <= w and 0 <= y - y1 <= h
894 def OnMouseMotion(self, x, y):
897 def OnMouseDown(self, x, y, button):
898 if self._checkHit(x, y):
899 self._value = not self._value
903 class glSlider(glGuiControl):
904 def __init__(self, parent, value, minValue, maxValue, pos, callback):
905 super(glSlider, self).__init__(parent, pos)
906 self._callback = callback
910 self._minValue = minValue
911 self._maxValue = maxValue
913 def setValue(self, value):
915 self._value = max(self._minValue, self._value)
916 self._value = min(self._maxValue, self._value)
921 def setRange(self, minValue, maxValue):
922 if maxValue < minValue:
924 self._minValue = minValue
925 self._maxValue = maxValue
926 self._value = max(minValue, self._value)
927 self._value = min(maxValue, self._value)
929 def getMinValue(self):
930 return self._minValue
932 def getMaxValue(self):
933 return self._maxValue
935 def setHidden(self, value):
938 def getMinSize(self):
939 return self._base._buttonSize * 0.2, self._base._buttonSize * 4
941 def _getPixelPos(self):
942 x0, y0, w, h = self.getSize()
943 minSize = self.getMinSize()
944 return x0 + w / 2 - minSize[0] / 2, y0 + h / 2 - minSize[1] / 2
950 w, h = self.getMinSize()
951 pos = self._getPixelPos()
954 glTranslatef(pos[0], pos[1], 0)
955 glDisable(GL_TEXTURE_2D)
957 glColor4ub(60,60,60,255)
959 glColor4ub(60,60,60,192)
961 glVertex2f( w/2,-h/2)
962 glVertex2f(-w/2,-h/2)
963 glVertex2f(-w/2, h/2)
964 glVertex2f( w/2, h/2)
967 glTranslate(0.0,scrollLength/2,0)
969 glColor4ub(0,0,0,255)
971 glTranslate(-w/2,opengl.glGetStringSize(str(self._minValue))[1]/2,0)
972 opengl.glDrawStringRight(str(self._minValue))
973 glTranslate(0,-scrollLength,0)
974 opengl.glDrawStringRight(str(self._maxValue))
975 if self._maxValue-self._minValue > 0:
976 glTranslate(w,scrollLength-scrollLength*((self._value-self._minValue)/(self._maxValue-self._minValue)),0)
977 opengl.glDrawStringLeft(str(self._value))
979 glColor4ub(255,255,255,240)
980 if self._maxValue - self._minValue != 0:
981 glTranslate(0.0,-scrollLength*((self._value-self._minValue)/(self._maxValue-self._minValue)),0)
983 glVertex2f( w/2,-w/2)
984 glVertex2f(-w/2,-w/2)
985 glVertex2f(-w/2, w/2)
986 glVertex2f( w/2, w/2)
990 def _checkHit(self, x, y):
993 pos = self._getPixelPos()
994 w, h = self.getMinSize()
995 return -w/2 <= x - pos[0] <= w/2 and -h/2 <= y - pos[1] <= h/2
998 self._base._focus = self
1001 def OnMouseMotion(self, x, y):
1003 w, h = self.getMinSize()
1004 scrollLength = h - w
1005 pos = self._getPixelPos()
1006 self.setValue(int(self._minValue + (self._maxValue - self._minValue) * -(y - pos[1] - scrollLength/2) / scrollLength))
1009 if self._checkHit(x, y):
1015 def OnMouseDown(self, x, y, button):
1016 if self._checkHit(x, y):
1018 self.OnMouseMotion(x, y)
1022 def OnMouseUp(self, x, y):
1024 self._base._focus = None