1 from __future__ import division
2 __copyright__ = "Copyright (C) 2013 David Braam - Released under terms of the AGPLv3 License"
10 from wx import glcanvas
12 OpenGL.ERROR_CHECKING = False
13 from OpenGL.GL import *
15 from Cura.util import version
16 from Cura.gui.util import openglHelpers
18 class animation(object):
19 def __init__(self, gui, start, end, runTime):
22 self._startTime = time.time()
23 self._runTime = runTime
24 gui._animationList.append(self)
27 return time.time() > self._startTime + self._runTime
29 def getPosition(self):
32 f = (time.time() - self._startTime) / self._runTime
35 #f = 6*tc*ts + -15*ts*ts + 10*tc
37 return self._start + (self._end - self._start) * f
39 class glGuiControl(object):
40 def __init__(self, parent, pos):
42 self._base = parent._base
44 self._size = (0,0, 1, 1)
45 self._parent.add(self)
47 def setSize(self, x, y, w, h):
48 self._size = (x, y, w, h)
56 def updateLayout(self):
60 for n in xrange(self._parent._glGuiControlList.index(self) + 1, len(self._parent._glGuiControlList)):
61 if self._parent._glGuiControlList[n].setFocus():
63 for n in xrange(0, self._parent._glGuiControlList.index(self)):
64 if self._parent._glGuiControlList[n].setFocus():
67 def focusPrevious(self):
68 for n in xrange(self._parent._glGuiControlList.index(self) -1, -1, -1):
69 if self._parent._glGuiControlList[n].setFocus():
71 for n in xrange(len(self._parent._glGuiControlList) - 1, self._parent._glGuiControlList.index(self), -1):
72 if self._parent._glGuiControlList[n].setFocus():
79 return self._base._focus == self
81 def OnMouseUp(self, x, y):
84 def OnKeyChar(self, key):
87 class glGuiContainer(glGuiControl):
88 def __init__(self, parent, pos):
89 self._glGuiControlList = []
90 glGuiLayoutButtons(self)
91 super(glGuiContainer, self).__init__(parent, pos)
94 self._glGuiControlList.append(ctrl)
97 def OnMouseDown(self, x, y, button):
98 for ctrl in self._glGuiControlList:
99 if ctrl.OnMouseDown(x, y, button):
103 def OnMouseUp(self, x, y):
104 for ctrl in self._glGuiControlList:
105 if ctrl.OnMouseUp(x, y):
109 def OnMouseMotion(self, x, y):
111 for ctrl in self._glGuiControlList:
112 if ctrl.OnMouseMotion(x, y):
117 for ctrl in self._glGuiControlList:
120 def updateLayout(self):
121 self._layout.update()
122 for ctrl in self._glGuiControlList:
125 class glGuiPanel(glcanvas.GLCanvas):
126 def __init__(self, parent):
127 attribList = (glcanvas.WX_GL_RGBA, glcanvas.WX_GL_DOUBLEBUFFER, glcanvas.WX_GL_DEPTH_SIZE, 24, glcanvas.WX_GL_STENCIL_SIZE, 8, 0)
128 glcanvas.GLCanvas.__init__(self, parent, style=wx.WANTS_CHARS, attribList = attribList)
131 self._container = None
132 self._container = glGuiContainer(self, (0,0))
133 self._shownError = False
135 self._context = glcanvas.GLContext(self)
136 self._glButtonsTexture = None
137 self._glRobotTexture = None
138 self._buttonSize = 64
140 self._animationList = []
141 self.glReleaseList = []
142 self._refreshQueued = False
143 self._idleCalled = False
145 wx.EVT_PAINT(self, self._OnGuiPaint)
146 wx.EVT_SIZE(self, self._OnSize)
147 wx.EVT_ERASE_BACKGROUND(self, self._OnEraseBackground)
148 wx.EVT_LEFT_DOWN(self, self._OnGuiMouseDown)
149 wx.EVT_LEFT_DCLICK(self, self._OnGuiMouseDown)
150 wx.EVT_LEFT_UP(self, self._OnGuiMouseUp)
151 wx.EVT_RIGHT_DOWN(self, self._OnGuiMouseDown)
152 wx.EVT_RIGHT_DCLICK(self, self._OnGuiMouseDown)
153 wx.EVT_RIGHT_UP(self, self._OnGuiMouseUp)
154 wx.EVT_MIDDLE_DOWN(self, self._OnGuiMouseDown)
155 wx.EVT_MIDDLE_DCLICK(self, self._OnGuiMouseDown)
156 wx.EVT_MIDDLE_UP(self, self._OnGuiMouseUp)
157 wx.EVT_MOTION(self, self._OnGuiMouseMotion)
158 wx.EVT_CHAR(self, self._OnGuiKeyChar)
159 wx.EVT_KILL_FOCUS(self, self.OnFocusLost)
160 wx.EVT_IDLE(self, self._OnIdle)
162 def _OnIdle(self, e):
163 self._idleCalled = True
164 if len(self._animationList) > 0 or self._refreshQueued:
165 self._refreshQueued = False
166 for anim in self._animationList:
168 self._animationList.remove(anim)
171 def _OnGuiKeyChar(self, e):
172 if self._focus is not None:
173 self._focus.OnKeyChar(e.GetKeyCode())
176 self.OnKeyChar(e.GetKeyCode())
178 def OnFocusLost(self, e):
182 def _OnGuiMouseDown(self,e):
184 if self._container.OnMouseDown(e.GetX(), e.GetY(), e.GetButton()):
189 def _OnGuiMouseUp(self, e):
190 if self._container.OnMouseUp(e.GetX(), e.GetY()):
195 def _OnGuiMouseMotion(self,e):
197 if not self._container.OnMouseMotion(e.GetX(), e.GetY()):
198 self.OnMouseMotion(e)
200 def _OnGuiPaint(self, e):
201 self._idleCalled = False
202 h = self.GetSize().GetHeight()
203 w = self.GetSize().GetWidth()
204 oldButtonSize = self._buttonSize
208 self._buttonSize = 32
210 self._buttonSize = 48
212 self._buttonSize = 64
214 self._buttonSize = 80
216 self._buttonSize = 96
217 if self._buttonSize != oldButtonSize:
218 self._container.updateLayout()
220 dc = wx.PaintDC(self)
222 self.SetCurrent(self._context)
223 for obj in self.glReleaseList:
225 del self.glReleaseList[:]
226 renderStartTime = time.time()
230 if version.isDevVersion():
231 renderTime = time.time() - renderStartTime
235 glTranslate(10, self.GetSize().GetHeight() - 30, -1)
236 glColor4f(0.2,0.2,0.2,0.5)
237 openglHelpers.glDrawStringLeft("fps:%d" % (1 / renderTime))
240 # When an exception happens, catch it and show a message box. If the exception is not caught the draw function bugs out.
241 # Only show this exception once so we do not overload the user with popups.
242 errStr = _("An error has occurred during the 3D view drawing.")
243 tb = traceback.extract_tb(sys.exc_info()[2])
244 errStr += "\n%s: '%s'" % (str(sys.exc_info()[0].__name__), str(sys.exc_info()[1]))
245 for n in xrange(len(tb)-1, -1, -1):
247 errStr += "\n @ %s:%s:%d" % (os.path.basename(locationInfo[0]), locationInfo[2], locationInfo[1])
248 if not self._shownError:
249 traceback.print_exc()
250 wx.CallAfter(wx.MessageBox, errStr, _("3D window error"), wx.OK | wx.ICON_EXCLAMATION)
251 self._shownError = True
254 if self._glButtonsTexture is None:
255 self._glButtonsTexture = openglHelpers.loadGLTexture('glButtons.png')
256 self._glRobotTexture = openglHelpers.loadGLTexture('UltimakerRobot.png')
258 glDisable(GL_DEPTH_TEST)
260 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)
261 glDisable(GL_LIGHTING)
262 glColor4ub(255,255,255,255)
264 glMatrixMode(GL_PROJECTION)
266 size = self.GetSize()
267 glOrtho(0, size.GetWidth()-1, size.GetHeight()-1, 0, -1000.0, 1000.0)
268 glMatrixMode(GL_MODELVIEW)
271 self._container.draw()
273 # glBindTexture(GL_TEXTURE_2D, self._glRobotTexture)
274 # glEnable(GL_TEXTURE_2D)
277 # glTranslate(size.GetWidth(),size.GetHeight(),0)
278 # s = self._buttonSize * 1
280 # glTranslate(-1.2,-0.2,0)
291 # glDisable(GL_TEXTURE_2D)
294 def _OnEraseBackground(self,event):
295 #Workaround for windows background redraw flicker.
299 self._container.setSize(0, 0, self.GetSize().GetWidth(), self.GetSize().GetHeight())
300 self._container.updateLayout()
303 def OnMouseDown(self,e):
305 def OnMouseUp(self,e):
307 def OnMouseMotion(self, e):
309 def OnKeyChar(self, keyCode):
311 def OnPaint(self, e):
313 def OnKeyChar(self, keycode):
316 def QueueRefresh(self):
317 wx.CallAfter(self._queueRefresh)
319 def _queueRefresh(self):
321 wx.CallAfter(self.Refresh)
323 self._refreshQueued = True
326 if self._container is not None:
327 self._container.add(ctrl)
329 class glGuiLayoutButtons(object):
330 def __init__(self, parent):
331 self._parent = parent
332 self._parent._layout = self
335 bs = self._parent._base._buttonSize
336 x0, y0, w, h = self._parent.getSize()
338 for ctrl in self._parent._glGuiControlList:
341 x = w + pos[0] * gridSize - bs * 0.2
343 x = pos[0] * gridSize + bs * 0.2
345 y = h + pos[1] * gridSize * 1.2 - bs * 0.0
347 y = pos[1] * gridSize * 1.2 + bs * 0.2
348 ctrl.setSize(x, y, gridSize, gridSize)
350 def getLayoutSize(self):
351 _, _, w, h = self._parent.getSize()
354 class glGuiLayoutGrid(object):
355 def __init__(self, parent):
356 self._parent = parent
357 self._parent._layout = self
359 self._alignBottom = True
362 borderSize = self._parent._base._buttonSize * 0.2
363 x0, y0, w, h = self._parent.getSize()
368 for ctrl in self._parent._glGuiControlList:
370 w, h = ctrl.getMinSize()
374 widths[x] = max(widths[x], w)
378 heights[y] = max(heights[y], h)
379 self._size = sum(widths.values()) + borderSize * 2, sum(heights.values()) + borderSize * 2
380 if self._alignBottom:
381 y0 -= self._size[1] - self._parent.getSize()[3]
382 self._parent.setSize(x0 - borderSize, y0 - borderSize, self._size[0], self._size[1])
383 for ctrl in self._parent._glGuiControlList:
387 for n in xrange(0, x):
391 for n in xrange(0, y):
395 ctrl.setSize(x1, y1, widths[x], heights[y])
397 def getLayoutSize(self):
400 class glButton(glGuiControl):
401 def __init__(self, parent, imageID, tooltip, pos, callback, size = None):
402 self._buttonSize = size
404 super(glButton, self).__init__(parent, pos)
405 self._tooltip = tooltip
406 self._parent = parent
407 self._imageID = imageID
408 self._callback = callback
409 self._selected = False
411 self._disabled = False
412 self._showExpandArrow = False
413 self._progressBar = None
414 self._altTooltip = ''
416 def setSelected(self, value):
417 self._selected = value
419 def setExpandArrow(self, value):
420 self._showExpandArrow = value
422 def setHidden(self, value):
425 def setDisabled(self, value):
426 self._disabled = value
428 def setProgressBar(self, value):
429 self._progressBar = value
431 def getProgressBar(self):
432 return self._progressBar
434 def setBottomText(self, value):
435 self._altTooltip = value
437 def getSelected(self):
438 return self._selected
440 def getMinSize(self):
443 if self._buttonSize is not None:
444 if self._buttonSize > 0 and self._buttonSize < 1:
445 return self._base._buttonSize * self._buttonSize, self._base._buttonSize * self._buttonSize
447 return self._buttonSize, self._buttonSize
448 return self._base._buttonSize, self._base._buttonSize
450 def _getPixelPos(self):
451 x0, y0, w, h = self.getSize()
452 return x0 + w / 2, y0 + h / 2
458 cx = (self._imageID % 4) / 4
459 cy = int(self._imageID / 4) / 4
460 bs = self.getMinSize()[0]
461 pos = self._getPixelPos()
463 glBindTexture(GL_TEXTURE_2D, self._base._glButtonsTexture)
471 glColor4ub(128,128,128,128)
473 glColor4ub(255,255,255,255)
474 openglHelpers.glDrawTexturedQuad(pos[0]-bs*scale/2, pos[1]-bs*scale/2, bs*scale, bs*scale, 0)
475 openglHelpers.glDrawTexturedQuad(pos[0]-bs*scale/2, pos[1]-bs*scale/2, bs*scale, bs*scale, self._imageID)
476 if self._showExpandArrow:
478 openglHelpers.glDrawTexturedQuad(pos[0]+bs*scale/2-bs*scale/4*1.2, pos[1]-bs*scale/2*1.2, bs*scale/4, bs*scale/4, 1)
480 openglHelpers.glDrawTexturedQuad(pos[0]+bs*scale/2-bs*scale/4*1.2, pos[1]-bs*scale/2*1.2, bs*scale/4, bs*scale/4, 1, 2)
482 glTranslatef(pos[0], pos[1], 0)
483 glDisable(GL_TEXTURE_2D)
485 glTranslatef(0, -0.55*bs*scale, 0)
488 glColor4ub(60,60,60,255)
489 glTranslatef(-1, -1, 0)
490 openglHelpers.glDrawStringCenter(self._tooltip)
491 glTranslatef(0, 2, 0)
492 openglHelpers.glDrawStringCenter(self._tooltip)
493 glTranslatef(2, 0, 0)
494 openglHelpers.glDrawStringCenter(self._tooltip)
495 glTranslatef(0, -2, 0)
496 openglHelpers.glDrawStringCenter(self._tooltip)
499 glColor4ub(255,255,255,255)
500 openglHelpers.glDrawStringCenter(self._tooltip)
503 progress = self._progressBar
504 if progress is not None:
505 glColor4ub(60,60,60,255)
506 openglHelpers.glDrawQuad(pos[0]-bs/2, pos[1]+bs/2, bs, bs / 4)
507 glColor4ub(255,255,255,255)
508 openglHelpers.glDrawQuad(pos[0]-bs/2+2, pos[1]+bs/2+2, (bs - 5) * progress + 1, bs / 4 - 4)
509 elif len(self._altTooltip) > 0:
511 glTranslatef(pos[0], pos[1], 0)
512 glTranslatef(0, 0.6*bs, 0)
513 glTranslatef(0, 6, 0)
514 #glTranslatef(0.6*bs*scale, 0, 0)
516 for line in self._altTooltip.split('\n'):
518 glColor4ub(60,60,60,255)
519 glTranslatef(-1, -1, 0)
520 openglHelpers.glDrawStringCenter(line)
521 glTranslatef(0, 2, 0)
522 openglHelpers.glDrawStringCenter(line)
523 glTranslatef(2, 0, 0)
524 openglHelpers.glDrawStringCenter(line)
525 glTranslatef(0, -2, 0)
526 openglHelpers.glDrawStringCenter(line)
529 glColor4ub(255,255,255,255)
530 openglHelpers.glDrawStringCenter(line)
531 glTranslatef(0, 18, 0)
534 def _checkHit(self, x, y):
535 if self._hidden or self._disabled:
537 bs = self.getMinSize()[0]
538 pos = self._getPixelPos()
539 return -bs * 0.5 <= x - pos[0] <= bs * 0.5 and -bs * 0.5 <= y - pos[1] <= bs * 0.5
541 def OnMouseMotion(self, x, y):
542 if self._checkHit(x, y):
548 def OnMouseDown(self, x, y, button):
549 if self._checkHit(x, y):
550 self._callback(button)
554 class glRadioButton(glButton):
555 def __init__(self, parent, imageID, tooltip, pos, group, callback):
556 super(glRadioButton, self).__init__(parent, imageID, tooltip, pos, self._onRadioSelect)
558 self._radioCallback = callback
559 self._group.append(self)
561 def setSelected(self, value):
562 self._selected = value
564 def _onRadioSelect(self, button):
565 self._base._focus = None
566 for ctrl in self._group:
568 ctrl.setSelected(False)
569 if self.getSelected():
570 self.setSelected(False)
572 self.setSelected(True)
573 self._radioCallback(button)
575 class glComboButton(glButton):
576 def __init__(self, parent, tooltip, defaultImageID, imageIDs, tooltips, pos, callback, stateCallback = None):
577 super(glComboButton, self).__init__(parent, defaultImageID, tooltip, pos, self._onComboOpenSelect)
578 self._imageIDs = imageIDs
579 self._tooltips = tooltips
580 self._comboCallback = callback
581 self._comboStateCallback = stateCallback
583 self._disabled = False
585 def _onComboOpenSelect(self, button):
587 self._base._focus = None
589 self._base._focus = self
595 if self._comboStateCallback is not None and self.hasFocus() != self._selected:
596 self._comboStateCallback(self.hasFocus())
597 self._selected = self.hasFocus()
599 super(glComboButton, self).draw()
601 bs = self._base._buttonSize / 1.3
602 pos = self._getPixelPos()
604 if not self._selected:
608 glTranslatef(pos[0]+bs*0.5, pos[1] + bs*0.5, 0)
609 glBindTexture(GL_TEXTURE_2D, self._base._glButtonsTexture)
610 for n in xrange(0, len(self._imageIDs)):
611 glTranslatef(0, bs, 0)
612 glColor4ub(255,255,255,255)
613 openglHelpers.glDrawTexturedQuad(-0.85*bs,-0.8*bs,bs,bs, 0)
614 openglHelpers.glDrawTexturedQuad(-0.85*bs,-0.8*bs,bs,bs, self._imageIDs[n])
615 glDisable(GL_TEXTURE_2D)
618 glTranslatef(-0.55*bs, 0.1*bs, 0)
621 glColor4ub(60,60,60,255)
622 glTranslatef(-1, -1, 0)
623 #openglHelpers.glDrawStringRight(self._tooltips[n])
624 glTranslatef(0, 2, 0)
625 #openglHelpers.glDrawStringRight(self._tooltips[n])
626 glTranslatef(2, 0, 0)
627 #openglHelpers.glDrawStringRight(self._tooltips[n])
628 glTranslatef(0, -2, 0)
629 #openglHelpers.glDrawStringRight(self._tooltips[n])
632 glColor4ub(255,255,255,255)
633 #openglHelpers.glDrawStringRight(self._tooltips[n])
638 return self._selection
640 def setDisabled(self, value):
641 self._disabled = value
643 def setValue(self, value):
644 self._selection = value
645 self._imageID = self._imageIDs[self._selection]
646 self._comboCallback()
648 def OnMouseDown(self, x, y, button):
649 if self._hidden or self._disabled:
652 bs = self._base._buttonSize / 1.3
654 offsetX = pos[0] + (self._base._buttonSize - bs)
655 offsetY = pos[1] + self._base._buttonSize
657 if 0 <= x - offsetX <= bs and 0 <= y - offsetY <= bs * len(self._imageIDs):
658 self._selection = int((y - offsetY) / bs)
659 self._imageID = self._imageIDs[self._selection]
660 self._base._focus = None
661 self._comboCallback()
663 return super(glComboButton, self).OnMouseDown(x, y, button)
665 class glFrame(glGuiContainer):
666 def __init__(self, parent, pos):
667 super(glFrame, self).__init__(parent, pos)
668 self._selected = False
672 def setSelected(self, value):
673 self._selected = value
675 def setHidden(self, value):
677 for child in self._glGuiControlList:
678 if self._base._focus == child:
679 self._base._focus = None
681 def getSelected(self):
682 return self._selected
684 def getMinSize(self):
685 return self._base._buttonSize, self._base._buttonSize
687 def _getPixelPos(self):
688 x0, y0, w, h = self.getSize()
695 bs = self._parent._buttonSize
696 pos = self._getPixelPos()
698 size = self._layout.getLayoutSize()
699 glColor4ub(255,255,255,255)
700 openglHelpers.glDrawStretchedQuad(pos[0], pos[1], size[0], size[1], bs*0.75, 0)
701 #Draw the controls on the frame
702 super(glFrame, self).draw()
704 def _checkHit(self, x, y):
707 pos = self._getPixelPos()
708 w, h = self._layout.getLayoutSize()
709 return 0 <= x - pos[0] <= w and 0 <= y - pos[1] <= h
711 def OnMouseMotion(self, x, y):
712 super(glFrame, self).OnMouseMotion(x, y)
713 if self._checkHit(x, y):
719 def OnMouseDown(self, x, y, button):
720 if self._checkHit(x, y):
721 super(glFrame, self).OnMouseDown(x, y, button)
725 class glNotification(glFrame):
726 def __init__(self, parent, pos):
728 self._previous_base_size = None
729 super(glNotification, self).__init__(parent, pos)
730 glGuiLayoutGrid(self)._alignBottom = False
731 self._label_text = "Notification"
732 self._label = glLabel(self, self._label_text, (0, 0))
733 self._buttonExtra = glButton(self, 31, "???", (1, 0), self.onExtraButton, 25)
734 self._button = glButton(self, 30, "", (2, 0), self.onClose, 25)
735 self._padding = glLabel(self, "", (0, 1))
736 self.updateLabelSize()
739 def setSize(self, x, y, w, h):
740 w, h = self._layout.getLayoutSize()
741 baseSize = self._base.GetSizeTuple()
742 if self._previous_base_size and self._previous_base_size != baseSize:
743 self.updateLabelSize()
744 w, h = self._layout.getLayoutSize()
746 if self._anim is not None:
747 super(glNotification, self).setSize(baseSize[0] / 2 - w / 2, baseSize[1] - self._anim.getPosition() - self._base._buttonSize * 0.2, 1, 1)
749 super(glNotification, self).setSize(baseSize[0] / 2 - w / 2, baseSize[1] - self._base._buttonSize * 0.2, 1, 1)
751 def updateLabelSize(self):
752 self._previous_base_size = self._base.GetSizeTuple()
753 self._label.setLabel(self._label_text)
755 w, h = self._layout.getLayoutSize()
756 baseSize = self._base.GetSizeTuple()
758 while baseSize[0] < w:
759 text = self._label_text[:crop]
761 self._label.setLabel(text + "...")
763 w, h = self._layout.getLayoutSize()
768 self.setSize(0,0,0,0)
770 super(glNotification, self).draw()
772 def message(self, text, extraButtonCallback = None, extraButtonIcon = None, extraButtonTooltip = None):
773 self._anim = animation(self._base, -20, 25, 1)
774 self.setHidden(False)
775 self._label_text = text
776 self._buttonExtra.setHidden(extraButtonCallback is None)
777 self._buttonExtra._imageID = extraButtonIcon
778 self._buttonExtra._tooltip = extraButtonTooltip
779 self._extraButtonCallback = extraButtonCallback
780 self._base._queueRefresh()
781 self.updateLabelSize()
782 self.setSize(0,0,0,0)
784 def onExtraButton(self, button):
786 self._extraButtonCallback()
788 def onClose(self, button):
789 if self._anim is not None:
790 self._anim = animation(self._base, self._anim.getPosition(), -20, 1)
792 self._anim = animation(self._base, 25, -20, 1)
794 class glLabel(glGuiControl):
795 def __init__(self, parent, label, pos):
797 super(glLabel, self).__init__(parent, pos)
799 def setLabel(self, label):
802 def getMinSize(self):
803 w, h = openglHelpers.glGetStringSize(self._label)
806 def _getPixelPos(self):
807 x0, y0, w, h = self.getSize()
811 x, y, w, h = self.getSize()
814 glTranslatef(x, y, 0)
816 # glColor4ub(255,255,255,128)
828 glTranslate(5, h - 5, 0)
829 glColor4ub(255,255,255,255)
830 openglHelpers.glDrawStringLeft(self._label)
833 def _checkHit(self, x, y):
836 def OnMouseMotion(self, x, y):
839 def OnMouseDown(self, x, y, button):
842 class glNumberCtrl(glGuiControl):
843 def __init__(self, parent, value, pos, callback):
844 self._callback = callback
845 self._value = str(value)
848 self._inCallback = False
849 super(glNumberCtrl, self).__init__(parent, pos)
851 def setValue(self, value):
854 self._value = str(value)
856 def getMinSize(self):
857 w, h = openglHelpers.glGetStringSize("VALUES")
860 def _getPixelPos(self):
861 x0, y0, w, h = self.getSize()
865 x, y, w, h = self.getSize()
868 glTranslatef(x, y, 0)
871 glColor4ub(255,255,255,255)
873 glColor4ub(255,255,255,192)
885 glTranslate(5, h - 5, 0)
886 glColor4ub(0,0,0,255)
887 openglHelpers.glDrawStringLeft(self._value)
889 glTranslate(openglHelpers.glGetStringSize(self._value[0:self._selectPos])[0] - 2, -1, 0)
890 openglHelpers.glDrawStringLeft('|')
893 def _checkHit(self, x, y):
894 x1, y1, w, h = self.getSize()
895 return 0 <= x - x1 <= w and 0 <= y - y1 <= h
897 def OnMouseMotion(self, x, y):
900 def OnMouseDown(self, x, y, button):
901 if self._checkHit(x, y):
906 def OnKeyChar(self, c):
907 self._inCallback = True
910 self._selectPos = max(0, self._selectPos)
911 if c == wx.WXK_RIGHT:
913 self._selectPos = min(self._selectPos, len(self._value))
916 value = float(self._value)
921 self._value = str(value)
922 self._callback(self._value)
925 value = float(self._value)
931 self._value = str(value)
932 self._callback(self._value)
933 if c == wx.WXK_BACK and self._selectPos > 0:
934 self._value = self._value[0:self._selectPos - 1] + self._value[self._selectPos:]
936 self._callback(self._value)
937 if c == wx.WXK_DELETE:
938 self._value = self._value[0:self._selectPos] + self._value[self._selectPos + 1:]
939 self._callback(self._value)
940 if c == wx.WXK_TAB or c == wx.WXK_NUMPAD_ENTER or c == wx.WXK_RETURN:
941 if wx.GetKeyState(wx.WXK_SHIFT):
945 if (ord('0') <= c <= ord('9') or c == ord('.')) and len(self._value) < self._maxLen:
946 self._value = self._value[0:self._selectPos] + chr(c) + self._value[self._selectPos:]
948 self._callback(self._value)
949 self._inCallback = False
952 self._base._focus = self
953 self._selectPos = len(self._value)
956 class glCheckbox(glGuiControl):
957 def __init__(self, parent, value, pos, callback):
958 self._callback = callback
962 self._inCallback = False
963 super(glCheckbox, self).__init__(parent, pos)
965 def setValue(self, value):
968 self._value = str(value)
973 def getMinSize(self):
976 def _getPixelPos(self):
977 x0, y0, w, h = self.getSize()
981 x, y, w, h = self.getSize()
984 glTranslatef(x, y, 0)
986 glColor3ub(255,255,255)
988 openglHelpers.glDrawTexturedQuad(w/2-h/2,0, h, h, 28)
990 openglHelpers.glDrawTexturedQuad(w/2-h/2,0, h, h, 29)
994 def _checkHit(self, x, y):
995 x1, y1, w, h = self.getSize()
996 return 0 <= x - x1 <= w and 0 <= y - y1 <= h
998 def OnMouseMotion(self, x, y):
1001 def OnMouseDown(self, x, y, button):
1002 if self._checkHit(x, y):
1003 self._value = not self._value
1007 class glSlider(glGuiControl):
1008 def __init__(self, parent, value, minValue, maxValue, pos, callback):
1009 super(glSlider, self).__init__(parent, pos)
1010 self._callback = callback
1012 self._hidden = False
1014 self._minValue = minValue
1015 self._maxValue = maxValue
1017 def setValue(self, value):
1021 if self._value < self._minValue:
1022 return self._minValue
1023 if self._value > self._maxValue:
1024 return self._maxValue
1027 def setRange(self, minValue, maxValue):
1028 if maxValue < minValue:
1030 self._minValue = minValue
1031 self._maxValue = maxValue
1033 def getMinValue(self):
1034 return self._minValue
1036 def getMaxValue(self):
1037 return self._maxValue
1039 def setHidden(self, value):
1040 self._hidden = value
1042 def getMinSize(self):
1043 return self._base._buttonSize * 0.2, self._base._buttonSize * 4
1045 def _getPixelPos(self):
1046 x0, y0, w, h = self.getSize()
1047 minSize = self.getMinSize()
1048 return x0 + w / 2 - minSize[0] / 2, y0 + h / 2 - minSize[1] / 2
1054 w, h = self.getMinSize()
1055 pos = self._getPixelPos()
1058 glTranslatef(pos[0], pos[1]*1.05, 0)
1059 glDisable(GL_TEXTURE_2D)
1061 glColor4ub(177,205,54,255)
1063 glColor4ub(177,205,54,192)
1065 glVertex2f( w/2,-h/2)
1066 glVertex2f(-w/2,-h/2)
1067 glVertex2f(-w/2, h/2)
1068 glVertex2f( w/2, h/2)
1070 scrollLength = h - w
1071 if self._maxValue-self._minValue != 0:
1072 valueNormalized = ((self.getValue()-self._minValue)/(self._maxValue-self._minValue))
1075 glTranslate(0.0,scrollLength/2,0)
1076 if True: # self._focus:
1077 glColor4ub(90,104,27,255)
1079 glTranslate(-w/2,openglHelpers.glGetStringSize(str(self._minValue))[1]/2,0)
1080 openglHelpers.glDrawStringRight(str(self._minValue))
1081 glTranslate(0,-scrollLength,0)
1082 openglHelpers.glDrawStringRight(str(self._maxValue))
1083 glTranslate(w,scrollLength-scrollLength*valueNormalized,0)
1084 openglHelpers.glDrawStringLeft(str(self.getValue()))
1086 glColor4ub(90,104,27,255)
1087 glTranslate(0.0,-scrollLength*valueNormalized,0)
1089 glVertex2f( w/2,-w/2)
1090 glVertex2f(-w/2,-w/2)
1091 glVertex2f(-w/2, w/2)
1092 glVertex2f( w/2, w/2)
1096 def _checkHit(self, x, y):
1099 pos = self._getPixelPos()
1100 w, h = self.getMinSize()
1101 return -w/2 <= x - pos[0] <= w/2 and -h/2 <= y - pos[1] <= h/2
1104 self._base._focus = self
1107 def OnMouseMotion(self, x, y):
1109 w, h = self.getMinSize()
1110 scrollLength = h - w
1111 pos = self._getPixelPos()
1112 self.setValue(int(self._minValue + (self._maxValue - self._minValue) * -(y - pos[1]*1.05 - scrollLength/2) / scrollLength))
1115 if self._checkHit(x, y):
1121 def OnMouseDown(self, x, y, button):
1122 if self._checkHit(x, y):
1124 self.OnMouseMotion(x, y)
1128 def OnMouseUp(self, x, y):
1130 self._base._focus = None