6 from __future__ import absolute_import
7 #Init has to be imported first because it has code to workaround the python bug where relative imports don't work if the module is imported as a main module.
10 from fabmetheus_utilities.geometry.creation import extrude
11 from fabmetheus_utilities.geometry.creation import lineation
12 from fabmetheus_utilities.geometry.creation import peg
13 from fabmetheus_utilities.geometry.creation import solid
14 from fabmetheus_utilities.geometry.geometry_utilities.evaluate_elements import setting
15 from fabmetheus_utilities.geometry.geometry_utilities import evaluate
16 from fabmetheus_utilities.geometry.geometry_utilities import matrix
17 from fabmetheus_utilities.geometry.manipulation_matrix import translate
18 from fabmetheus_utilities.geometry.solids import cylinder
19 from fabmetheus_utilities.geometry.solids import triangle_mesh
20 from fabmetheus_utilities.vector3 import Vector3
21 from fabmetheus_utilities import euclidean
25 __author__ = 'Enrique Perez (perez_enrique@yahoo.com)'
26 __credits__ = 'Art of Illusion <http://www.artofillusion.org/>'
27 __date__ = '$Date: 2008/02/05 $'
28 __license__ = 'GNU Affero General Public License http://www.gnu.org/licenses/agpl.html'
31 def addAlongWay(begin, distance, end, loop):
32 'Get the beveled rectangle.'
33 endMinusBegin = end - begin
34 endMinusBeginLength = abs(endMinusBegin)
35 if endMinusBeginLength <= 0.0:
37 alongWayMultiplier = distance / endMinusBeginLength
38 loop.append(begin + alongWayMultiplier * endMinusBegin)
40 def addGroove(derivation, negatives):
41 'Add groove on each side of cage.'
42 copyShallow = derivation.elementNode.getCopyShallow()
43 extrude.setElementNodeToEndStart(copyShallow, Vector3(-derivation.demilength), Vector3(derivation.demilength))
44 extrudeDerivation = extrude.ExtrudeDerivation(copyShallow)
45 bottom = derivation.demiheight - 0.5 * derivation.grooveWidth
46 outside = derivation.demiwidth
47 top = derivation.demiheight
49 complex(-outside, bottom),
50 complex(-derivation.innerDemiwidth, derivation.demiheight),
51 complex(-outside, top)]
53 complex(outside, top),
54 complex(derivation.innerDemiwidth, derivation.demiheight),
55 complex(outside, bottom)]
56 groovesComplex = [leftGroove, rightGroove]
57 groovesVector3 = euclidean.getVector3Paths(groovesComplex)
58 extrude.addPositives(extrudeDerivation, groovesVector3, negatives)
60 def addHollowPegSocket(derivation, hollowPegSocket, negatives, positives):
61 'Add the socket and hollow peg.'
62 pegHeight = derivation.pegHeight
63 pegRadians = derivation.pegRadians
64 pegRadiusComplex = complex(derivation.pegRadiusArealized, derivation.pegRadiusArealized)
65 pegTip = 0.8 * derivation.pegRadiusArealized
66 sides = derivation.pegSides
67 start = Vector3(hollowPegSocket.center.real, hollowPegSocket.center.imag, derivation.height)
68 tinyHeight = 0.0001 * pegHeight
69 topRadians = 0.25 * math.pi
70 boltTop = derivation.height
71 if hollowPegSocket.shouldAddPeg:
72 boltTop = peg.getTopAddBiconicOutput(
73 pegRadians, pegHeight, positives, pegRadiusComplex, sides, start, pegTip, topRadians)
74 sides = derivation.socketSides
75 socketHeight = 1.05 * derivation.pegHeight
76 socketRadiusComplex = complex(derivation.socketRadiusArealized, derivation.socketRadiusArealized)
77 socketTip = 0.5 * derivation.overhangSpan
78 start = Vector3(hollowPegSocket.center.real, hollowPegSocket.center.imag, -tinyHeight)
79 topRadians = derivation.interiorOverhangRadians
80 if hollowPegSocket.shouldAddSocket:
81 peg.getTopAddBiconicOutput(pegRadians, socketHeight, negatives, socketRadiusComplex, sides, start, socketTip, topRadians)
82 if derivation.boltRadius <= 0.0:
84 if (not hollowPegSocket.shouldAddPeg) and (not hollowPegSocket.shouldAddSocket):
86 boltRadiusComplex = complex(derivation.boltRadius, derivation.boltRadius)
87 cylinder.addCylinderOutputByEndStart(boltTop + tinyHeight, boltRadiusComplex, negatives, derivation.boltSides, start)
89 def addSlab(derivation, positives):
91 copyShallow = derivation.elementNode.getCopyShallow()
92 copyShallow.attributes['path'] = [Vector3(), Vector3(0.0, 0.0, derivation.height)]
93 extrudeDerivation = extrude.ExtrudeDerivation(copyShallow)
94 beveledRectangle = getBeveledRectangle(derivation.bevel, -derivation.topRight)
95 outsidePath = euclidean.getVector3Path(beveledRectangle)
96 extrude.addPositives(extrudeDerivation, [outsidePath], positives)
98 def addXGroove(derivation, negatives, y):
100 if derivation.topBevel <= 0.0:
102 bottom = derivation.height - derivation.topBevel
103 top = derivation.height
104 groove = [complex(y, bottom), complex(y - derivation.topBevel, top), complex(y + derivation.topBevel, top)]
105 triangle_mesh.addSymmetricXPath(negatives, groove, 1.0001 * derivation.topRight.real)
107 def addYGroove(derivation, negatives, x):
109 if derivation.topBevel <= 0.0:
111 bottom = derivation.height - derivation.topBevel
112 top = derivation.height
113 groove = [complex(x, bottom), complex(x - derivation.topBevel, top), complex(x + derivation.topBevel, top)]
114 triangle_mesh.addSymmetricYPath(negatives, groove, 1.0001 * derivation.topRight.imag)
116 def getBeveledRectangle(bevel, bottomLeft):
117 'Get the beveled rectangle.'
118 bottomRight = complex(-bottomLeft.real, bottomLeft.imag)
119 rectangle = [bottomLeft, bottomRight, -bottomLeft, -bottomRight]
122 beveledRectangle = []
123 for pointIndex, point in enumerate(rectangle):
124 begin = rectangle[(pointIndex + len(rectangle) - 1) % len(rectangle)]
125 end = rectangle[(pointIndex + 1) % len(rectangle)]
126 addAlongWay(point, bevel, begin, beveledRectangle)
127 addAlongWay(point, bevel, end, beveledRectangle)
128 return beveledRectangle
130 def getGeometryOutput(elementNode):
131 'Get vector3 vertexes from attribute dictionary.'
132 derivation = MechaslabDerivation(elementNode)
135 addSlab(derivation, positives)
136 for hollowPegSocket in derivation.hollowPegSockets:
137 addHollowPegSocket(derivation, hollowPegSocket, negatives, positives)
138 if 's' in derivation.topBevelPositions:
139 addXGroove(derivation, negatives, -derivation.topRight.imag)
140 if 'n' in derivation.topBevelPositions:
141 addXGroove(derivation, negatives, derivation.topRight.imag)
142 if 'w' in derivation.topBevelPositions:
143 addYGroove(derivation, negatives, -derivation.topRight.real)
144 if 'e' in derivation.topBevelPositions:
145 addYGroove(derivation, negatives, derivation.topRight.real)
146 return extrude.getGeometryOutputByNegativesPositives(elementNode, negatives, positives)
148 def getGeometryOutputByArguments(arguments, elementNode):
149 'Get vector3 vertexes from attribute dictionary by arguments.'
150 evaluate.setAttributesByArguments(['length', 'radius'], arguments, elementNode)
151 return getGeometryOutput(elementNode)
153 def getNewDerivation(elementNode):
154 'Get new derivation.'
155 return MechaslabDerivation(elementNode)
157 def processElementNode(elementNode):
158 'Process the xml element.'
159 solid.processElementNodeByGeometry(elementNode, getGeometryOutput(elementNode))
163 'Class to determine if a cell exists.'
164 def __init__(self, columns, rows, value):
166 self.existenceSet = None
169 self.existenceSet = set()
170 for element in value:
171 if element.__class__ == int:
172 columnIndex = (element + columns) % columns
173 for rowIndex in xrange(rows):
174 keyTuple = (columnIndex, rowIndex)
175 self.existenceSet.add(keyTuple)
177 keyTuple = (element[0], element[1])
178 self.existenceSet.add(keyTuple)
181 'Get the string representation of this CellExistence.'
182 return euclidean.getDictionaryString(self.__dict__)
184 def getIsInExistence(self, columnIndex, rowIndex):
185 'Detremine if the cell at the column and row exists.'
186 if self.existenceSet == None:
188 return (columnIndex, rowIndex) in self.existenceSet
191 class HollowPegSocket:
192 'Class to hold hollow peg socket variables.'
193 def __init__(self, center):
196 self.shouldAddPeg = True
197 self.shouldAddSocket = True
200 'Get the string representation of this HollowPegSocket.'
201 return euclidean.getDictionaryString(self.__dict__)
204 class MechaslabDerivation:
205 'Class to hold mechaslab variables.'
206 def __init__(self, elementNode):
208 self.bevelOverRadius = evaluate.getEvaluatedFloat(0.2, elementNode, 'bevelOverRadius')
209 self.boltRadiusOverRadius = evaluate.getEvaluatedFloat(0.0, elementNode, 'boltRadiusOverRadius')
210 self.columns = evaluate.getEvaluatedInt(2, elementNode, 'columns')
211 self.elementNode = elementNode
212 self.heightOverRadius = evaluate.getEvaluatedFloat(2.0, elementNode, 'heightOverRadius')
213 self.interiorOverhangRadians = setting.getInteriorOverhangRadians(elementNode)
214 self.overhangSpan = setting.getOverhangSpan(elementNode)
215 self.pegClearanceOverRadius = evaluate.getEvaluatedFloat(0.0, elementNode, 'pegClearanceOverRadius')
216 self.pegRadians = math.radians(evaluate.getEvaluatedFloat(2.0, elementNode, 'pegAngle'))
217 self.pegHeightOverHeight = evaluate.getEvaluatedFloat(0.4, elementNode, 'pegHeightOverHeight')
218 self.pegRadiusOverRadius = evaluate.getEvaluatedFloat(0.7, elementNode, 'pegRadiusOverRadius')
219 self.radius = lineation.getFloatByPrefixBeginEnd(elementNode, 'radius', 'width', 5.0)
220 self.rows = evaluate.getEvaluatedInt(1, elementNode, 'rows')
221 self.topBevelOverRadius = evaluate.getEvaluatedFloat(0.2, elementNode, 'topBevelOverRadius')
222 # Set derived values.
223 self.bevel = evaluate.getEvaluatedFloat(self.bevelOverRadius * self.radius, elementNode, 'bevel')
224 self.boltRadius = evaluate.getEvaluatedFloat(self.boltRadiusOverRadius * self.radius, elementNode, 'boltRadius')
225 self.boltSides = evaluate.getSidesMinimumThreeBasedOnPrecision(elementNode, self.boltRadius)
226 self.bottomLeftCenter = complex(-float(self.columns - 1), -float(self.rows - 1)) * self.radius
227 self.height = evaluate.getEvaluatedFloat(self.heightOverRadius * self.radius, elementNode, 'height')
228 self.hollowPegSockets = []
229 centerY = self.bottomLeftCenter.imag
230 diameter = self.radius + self.radius
231 self.pegExistence = CellExistence(self.columns, self.rows, evaluate.getEvaluatedValue(None, elementNode, 'pegs'))
232 self.socketExistence = CellExistence(self.columns, self.rows, evaluate.getEvaluatedValue(None, elementNode, 'sockets'))
233 for rowIndex in xrange(self.rows):
234 centerX = self.bottomLeftCenter.real
235 for columnIndex in xrange(self.columns):
236 hollowPegSocket = HollowPegSocket(complex(centerX, centerY))
237 hollowPegSocket.shouldAddPeg = self.pegExistence.getIsInExistence(columnIndex, rowIndex)
238 hollowPegSocket.shouldAddSocket = self.socketExistence.getIsInExistence(columnIndex, rowIndex)
239 self.hollowPegSockets.append(hollowPegSocket)
242 self.pegClearance = evaluate.getEvaluatedFloat(self.pegClearanceOverRadius * self.radius, elementNode, 'pegClearance')
243 halfPegClearance = 0.5 * self.pegClearance
244 self.pegHeight = evaluate.getEvaluatedFloat(self.pegHeightOverHeight * self.height, elementNode, 'pegHeight')
245 self.pegRadius = evaluate.getEvaluatedFloat(self.pegRadiusOverRadius * self.radius, elementNode, 'pegRadius')
246 sides = 24 * max(1, math.floor(evaluate.getSidesBasedOnPrecision(elementNode, self.pegRadius) / 24))
247 self.socketRadius = self.pegRadius + halfPegClearance
248 self.pegSides = evaluate.getEvaluatedInt(sides, elementNode, 'pegSides')
249 self.pegRadius -= halfPegClearance
250 self.pegRadiusArealized = evaluate.getRadiusArealizedBasedOnAreaRadius(elementNode, self.pegRadius, self.pegSides)
251 self.socketSides = evaluate.getEvaluatedInt(sides, elementNode, 'socketSides')
252 self.socketRadiusArealized = evaluate.getRadiusArealizedBasedOnAreaRadius(elementNode, self.socketRadius, self.socketSides)
253 self.topBevel = evaluate.getEvaluatedFloat(self.topBevelOverRadius * self.radius, elementNode, 'topBevel')
254 self.topBevelPositions = evaluate.getEvaluatedString('nwse', elementNode, 'topBevelPositions').lower()
255 self.topRight = complex(float(self.columns), float(self.rows)) * self.radius
258 'Get the string representation of this MechaslabDerivation.'
259 return euclidean.getDictionaryString(self.__dict__)