# -*- sh -*- # Build script to build Puzzles. # First build some local binaries, to run the icon build. in puzzles do perl mkfiles.pl in puzzles do make # Now build the screenshots and icons. in puzzles/icons do xvfb-run make web winicons gtkicons # Destroy the local binaries, mostly to avoid wasting network # bandwidth by transferring them to the delegate servers. in puzzles do make clean # Build the OS X .dmg archive. delegate osx in puzzles do make -f Makefile.osx clean in puzzles do make -f Makefile.osx release VER=-DREVISION=$(revision) return puzzles/Puzzles.dmg enddelegate # Build the Windows binaries and the CHM file. in puzzles do make -f Makefile.doc clean in puzzles do make -f Makefile.doc chm delegate windows # Ignore the poorly controlled return value from HHC, and instead # just test that the output file was generated. in puzzles do hhc puzzles.hhp; test -f puzzles.chm # FIXME: Cygwin alternative? in puzzles do cmd /c 'vcvars32 & nmake -f Makefile.vc clean' in puzzles do cmd /c 'vcvars32 & nmake -f Makefile.vc VER=-DREVISION=$(revision)' return puzzles/puzzles.chm return puzzles/*.exe enddelegate # Build the help file and the HTML docs. in puzzles do make -f Makefile.doc clean in puzzles do make -f Makefile.doc in puzzles do mkdir doc in puzzles do mkdir devel in puzzles/doc do halibut --html -Chtml-contents-filename:index.html -Chtml-index-filename:indexpage.html -Chtml-template-filename:%k.html -Chtml-template-fragment:%k ../puzzles.but in puzzles/devel do halibut --html -Chtml-contents-filename:index.html -Chtml-index-filename:indexpage.html -Chtml-template-filename:%k.html -Chtml-template-fragment:%k ../devel.but # Move the deliver-worthy Windows binaries (those specified in # wingames.lst, which is generated by mkfiles.pl and helpfully # excludes the command-line auxiliary utilities such as solosolver, # and nullgame.exe) into a subdirectory for easy access. in puzzles do mkdir winbin in puzzles do mv `cat wingames.lst` winbin # Make a zip file of the Windows binaries and help files. in puzzles do zip -j puzzles.zip winbin/*.exe puzzles.chm puzzles.hlp puzzles.cnt # Create the source archive. (That writes the archive into the # _parent_ directory, so be careful when we deliver it.) in puzzles do ./makedist.sh $(revision) # Set up .htaccess containing a redirect for the archive filename. in puzzles do echo "AddType application/octet-stream .chm" > .htaccess in puzzles do echo "AddType application/octet-stream .hlp" >> .htaccess in puzzles do echo "AddType application/octet-stream .cnt" >> .htaccess in . do set -- puzzles*.tar.gz; echo RedirectMatch temp '(.*/)'puzzles.tar.gz '$$1'"$$1" >> puzzles/.htaccess # Phew, we're done. Deliver everything! deliver puzzles/icons/*-web.png $@ deliver puzzles/winbin/*.exe $@ deliver puzzles/.htaccess $@ deliver puzzles/doc/*.html doc/$@ deliver puzzles/devel/*.html devel/$@ deliver puzzles/Puzzles.dmg $@ deliver puzzles/puzzles.chm $@ deliver puzzles/puzzles.hlp $@ deliver puzzles/puzzles.cnt $@ deliver puzzles/puzzles.zip $@ # This one isn't in the puzzles subdir, because makedist.sh left it # one level up. deliver puzzles*.tar.gz $@