#endif
#if XBITS==4
-#define STOP_EPSILON 1e-6
+#define STOP_EPSILON 1.2e-4
COST( 3e5, line_bending_cost)
- COST( 10e2, edge_length_variation_cost)
- COST( 9.0e1, rim_proximity_cost) // 5e1 is too much
+ COST( 10e3, edge_length_variation_cost)
+ COST( 9.0e3, rim_proximity_cost) // 5e1 is too much
// 2.5e1 is too little
// 0.2e1 grows compared to previous ?
// 0.6e0 shrinks compared to previous ?
- COST( 1e12, edge_angle_cost)
+// COST( 1e12, edge_angle_cost)
#define EDGE_ANGLE_COST_CIRCCIRCRAT (0.5/1.3)
COST( 1e18, noncircular_rim_cost)
#endif