From 774395d37366e52113c434173295db682d7d37e9 Mon Sep 17 00:00:00 2001 From: Kevin Lyles Date: Sat, 9 May 2015 18:51:00 -0500 Subject: [PATCH] Moved all function declarations to the top of the file --- galaxies.c | 14 +++++--------- 1 file changed, 5 insertions(+), 9 deletions(-) diff --git a/galaxies.c b/galaxies.c index d342011..4a6c601 100644 --- a/galaxies.c +++ b/galaxies.c @@ -148,6 +148,11 @@ struct game_state { or -1 if stale. */ }; +static int check_complete(const game_state *state, int *dsf, int *colours); +static int solver_state(game_state *state, int maxdiff); +static int solver_obvious(game_state *state); +static int solver_obvious_dot(game_state *state, space *dot); + /* ---------------------------------------------------------- * Game parameters and presets */ @@ -1164,8 +1169,6 @@ int maxtries; #define MAXTRIES 50 #endif -static int solver_obvious_dot(game_state *state,space *dot); - #define GP_DOTS 1 static void generate_pass(game_state *state, random_state *rs, int *scratch, @@ -1228,9 +1231,6 @@ static void generate_pass(game_state *state, random_state *rs, int *scratch, dbg_state(state); } -static int check_complete(const game_state *state, int *dsf, int *colours); -static int solver_state(game_state *state, int maxdiff); - static char *new_game_desc(const game_params *params, random_state *rs, char **aux, int interactive) { @@ -1464,8 +1464,6 @@ generate: return desc; } -static int solver_obvious(game_state *state); - static int dots_too_close(game_state *state) { /* Quick-and-dirty check, using half the solver: @@ -2055,8 +2053,6 @@ static int solver_recurse_cb(game_state *state, space *tile, void *ctx) return 0; } -static int solver_state(game_state *state, int maxdiff); - #define MAXRECURSE 5 static int solver_recurse(game_state *state, int maxdiff) -- 2.30.2