From 3768ed65f281400f5fcdd6e2192e154a6661c0f8 Mon Sep 17 00:00:00 2001 From: Kevin Lyles Date: Sat, 9 May 2015 18:51:00 -0500 Subject: [PATCH] Fix the issue with adding only one arrow when the other end was already white --- galaxies.c | 13 +++++++++++++ 1 file changed, 13 insertions(+) diff --git a/galaxies.c b/galaxies.c index 84debc7..d2d2eda 100644 --- a/galaxies.c +++ b/galaxies.c @@ -350,6 +350,7 @@ static void add_assoc(const game_state *state, space *tile, space *dot) { } static void add_assoc_with_opposite(game_state *state, space *tile, space *dot) { + int *colors; space *opposite = space_opposite_dot(state, tile, dot); if (opposite == NULL) { @@ -359,6 +360,18 @@ static void add_assoc_with_opposite(game_state *state, space *tile, space *dot) return; } + colors = snewn(state->w * state->h, int); + check_complete(state, NULL, colors); + if (colors[(tile->y - 1)/2 * state->w + (tile->x - 1)/2]) { + sfree(colors); + return; + } + if (colors[(opposite->y - 1)/2 * state->w + (opposite->x - 1)/2]) { + sfree(colors); + return; + } + + sfree(colors); add_assoc(state, tile, dot); add_assoc(state, opposite, dot); } -- 2.30.2