From: Jacob Nevins Date: Sat, 25 Jun 2005 13:24:19 +0000 (+0000) Subject: The AngleArc() function that was being used to draw circles on Windows turns X-Git-Url: http://www.chiark.greenend.org.uk/ucgi/~ian/git?a=commitdiff_plain;h=a0d0c7e795268068642a315227a8e2f754d6968a;p=sgt-puzzles.git The AngleArc() function that was being used to draw circles on Windows turns out to be unsupported on the Win9x/Me series. Use Arc() instead (tested on Win98 and Win2K). [originally from svn r6012] --- diff --git a/windows.c b/windows.c index 67469b1..ae93983 100644 --- a/windows.c +++ b/windows.c @@ -342,10 +342,11 @@ void draw_circle(frontend *fe, int cx, int cy, int radius, SelectObject(fe->hdc_bm, oldpen); } else { HPEN oldpen = SelectObject(fe->hdc_bm, fe->pens[colour]); - MoveToEx(fe->hdc_bm, cx + radius, cy, NULL); - AngleArc(fe->hdc_bm, cx, cy, radius, 0.0F, 360.0F); + Arc(fe->hdc_bm, cx - radius, cy - radius, + cx + radius + 1, cy + radius + 1, + cx - radius, cy, cx - radius, cy); SelectObject(fe->hdc_bm, oldpen); - } + } } void draw_polygon(frontend *fe, int *coords, int npoints,