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Implement selection of game seeds, by reusing the config box
author
Simon Tatham
<anakin@pobox.com>
Mon, 3 May 2004 08:51:31 +0000
(08:51 +0000)
committer
Simon Tatham
<anakin@pobox.com>
Mon, 3 May 2004 08:51:31 +0000
(08:51 +0000)
mechanism I've just invented (the midend handles the standard game
selection configuration). Each game is now required to validate its
own seed data before attempting to base a game on it and potentially
confusing itself.
[originally from svn r4186]
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