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Missing draw_update call.
author
Simon Tatham
<anakin@pobox.com>
Tue, 11 May 2004 23:22:08 +0000
(23:22 +0000)
committer
Simon Tatham
<anakin@pobox.com>
Tue, 11 May 2004 23:22:08 +0000
(23:22 +0000)
[originally from svn r4216]
rect.c
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diff --git
a/rect.c
b/rect.c
index 846811e7e2ff13d9cafe2c6c3b86e69c229d03ca..35d7c25e32710b617f67a995f9e2a72d1e24e344 100644
(file)
--- a/
rect.c
+++ b/
rect.c
@@
-1222,6
+1222,9
@@
void game_redraw(frontend *fe, game_drawstate *ds, game_state *oldstate,
draw_rect(fe, COORD(0)-1, COORD(0)-1,
ds->w*TILE_SIZE+3, ds->h*TILE_SIZE+3, COL_LINE);
ds->started = TRUE;
+ draw_update(fe, 0, 0,
+ state->w * TILE_SIZE + 2*BORDER + 1,
+ state->h * TILE_SIZE + 2*BORDER + 1);
}
for (x = 0; x < state->w; x++)