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James H points out a rogue fprintf in Net's print routine.
author
Simon Tatham
<anakin@pobox.com>
Mon, 22 Aug 2005 22:58:19 +0000
(22:58 +0000)
committer
Simon Tatham
<anakin@pobox.com>
Mon, 22 Aug 2005 22:58:19 +0000
(22:58 +0000)
[originally from svn r6202]
net.c
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diff --git
a/net.c
b/net.c
index ac1df02f65e21436a6d89bac6627f00ed4cf8ab8..7ad8c562948df435820b79c7bacc164764090907 100644
(file)
--- a/
net.c
+++ b/
net.c
@@
-2801,7
+2801,6
@@
static void game_print(drawing *dr, game_state *state, int tilesize)
for (y = 0; y <= h; y++)
for (x = 0; x <= w; x++) {
int b = barrier(state, x % w, y % h);
- fprintf(stderr, "%d,%d: %d\n", x, y, b);
if (x < w && (b & U))
draw_rect(dr, WINDOW_OFFSET + TILE_SIZE * x - TILE_SIZE/24,
WINDOW_OFFSET + TILE_SIZE * y - TILE_SIZE/24,