[originally from svn r5736]
void write_clip(HWND hwnd, char *data)
{
HGLOBAL clipdata;
void write_clip(HWND hwnd, char *data)
{
HGLOBAL clipdata;
- int len = strlen(data);
+ int len, i, j;
+ char *data2;
+ /*
+ * Windows expects CRLF in the clipboard, so we must convert
+ * any \n that has come out of the puzzle backend.
+ */
+ len = 0;
+ for (i = 0; data[i]; i++) {
+ if (data[i] == '\n')
+ len++;
+ len++;
+ }
+ data2 = snewn(len+1, char);
+ j = 0;
+ for (i = 0; data[i]; i++) {
+ if (data[i] == '\n')
+ data2[j++] = '\r';
+ data2[j++] = data[i];
+ }
+ assert(j == len);
+ data2[j] = '\0';
+
clipdata = GlobalAlloc(GMEM_DDESHARE | GMEM_MOVEABLE, len + 1);
if (!clipdata)
return;
lock = GlobalLock(clipdata);
if (!lock)
return;
clipdata = GlobalAlloc(GMEM_DDESHARE | GMEM_MOVEABLE, len + 1);
if (!clipdata)
return;
lock = GlobalLock(clipdata);
if (!lock)
return;
- memcpy(lock, data, len);
+ memcpy(lock, data2, len);
((unsigned char *) lock)[len] = 0;
GlobalUnlock(clipdata);
((unsigned char *) lock)[len] = 0;
GlobalUnlock(clipdata);
CloseClipboard();
} else
GlobalFree(clipdata);
CloseClipboard();
} else
GlobalFree(clipdata);
write_clip(hwnd, text);
else
MessageBeep(MB_ICONWARNING);
write_clip(hwnd, text);
else
MessageBeep(MB_ICONWARNING);