chiark / gitweb /
Aha, here's a nice easy way to generate really hard puzzles. Added
authorSimon Tatham <anakin@pobox.com>
Sat, 7 May 2005 12:30:29 +0000 (12:30 +0000)
committerSimon Tatham <anakin@pobox.com>
Sat, 7 May 2005 12:30:29 +0000 (12:30 +0000)
commit944997d2f936150d8efbaba6dcb3e237b5658761
tree67636b40d355acb9e1f12df0a77380ee06c80367
parentb35bedd60c87e362f2dd59760aa8bf340fa3b428
Aha, here's a nice easy way to generate really hard puzzles. Added
the missing fifth difficulty level to Solo: `Unreasonable', in which
even set-based reasoning is insufficient and there's no alternative
but to guess a number and backtrack if it didn't work. (Solutions
are still guaranteed unique, however.) In fact it now seems to take
less time to generate a puzzle of this grade than `Advanced'!

[originally from svn r5756]
puzzles.but
solo.c