X-Git-Url: http://www.chiark.greenend.org.uk/ucgi/~ian/git?a=blobdiff_plain;f=puzzles.but;h=00dfef5dc388b73c60acd7fac431672fc6916b7f;hb=b25fcc3f2621b0b41f3ae7cdabe57ed07f62d2c2;hp=47cb78ab8b1b37ef80600203cd24ff580a3e5e18;hpb=08c8cf370ef7575a78988eb7d8f98c2a0bb92c63;p=sgt-puzzles.git diff --git a/puzzles.but b/puzzles.but index 47cb78a..00dfef5 100644 --- a/puzzles.but +++ b/puzzles.but @@ -1775,6 +1775,18 @@ numeric keypad. Alternatively, if you click the left mouse button on the grid, the ball will begin a move in the general direction of where you clicked. +If you use the \q{Solve} function on this game, the program will +compute a path through the grid which collects all the remaining +gems and returns to the current position. A hint arrow will appear +on the ball indicating the direction in which you should move to +begin on this path. If you then move in that direction, the arrow +will update to indicate the next direction on the path. You can also +press Space to automatically move in the direction of the hint +arrow. If you move in a different direction from the one shown by +the arrow, the hint arrows will stop appearing because you have +strayed from the provided path; you can then use \q{Solve} again to +generate a new path if you want to. + All the actions described in \k{common-actions} are also available. In particular, if you do run into a mine and die, you can use the Undo function and resume playing from before the fatal move. The