X-Git-Url: http://www.chiark.greenend.org.uk/ucgi/~ian/git?a=blobdiff_plain;f=generate-board;h=9ce1dc23e4fd441521e71abc37fcd0e71f862f75;hb=80d5c2f420e30982360cd7398e63898e05111c9f;hp=484c6492e0fd5e7e3464d895969afc229ff06a59;hpb=34c80da47f138fbcd2f7d8a047297fba8de9d61c;p=pandemic-rising-tide.git diff --git a/generate-board b/generate-board index 484c649..9ce1dc2 100755 --- a/generate-board +++ b/generate-board @@ -1,4 +1,50 @@ #!/usr/bin/perl -w +# +# generate-board - program for generating playing board images +# for games very like Pandemic Rising Tide +# +# Copyright (C) 2019 Ian Jackson +# +# This program is dual licensed, GPv3+ or CC-BY-SA 4.0+. +# It copies bits of itself into its output; those parts are CC-BY 4.0+. +# Only to the Pandemic Rising Tide folks, it is permissively licensed. +# +# This program is free software. +# +# You can redistribute it and/or modify it under the terms of the +# GNU General Public License as published by the Free Software +# Foundation, either version 3 of the License, or (at your option) +# any later version; or (at your option), under the terms of the +# Creative Commons Attribution-ShareAlike International License, +# version 4.0 of that License, or (at your option), any later +# version. +# +# This program copies pieces itself into the output. Those pieces, +# when copied into the output, are additionally (at your option) +# available under a difference licence: they are made available +# under the Creative Commons Attribution International License, +# version 4.0 of that License, or (at your option), any later +# version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +# General Public License Creative Commons Attribution-ShareAlike +# License or the for more details. +# +# You should have received a copy of these licenses along with this +# program. If not, see and +# . +# +# Pandemic and Pandemic Rising Tide are (I think) trademarks of Z-Man +# games and I use them without permission. +# +# For the avoidance of doubt, I do not consider this program to be a +# derivative work of the game Pandemic Rising Tide. However, it is +# not very useful without a pair of game description files and the +# only nontrivial game description files I know of are indeed such +# derivatives. + use strict; use Carp; @@ -248,8 +294,8 @@ sub transform_coordinates () { sub pos_plus_dy_adjunct ($) { my ($cval) = @_; my ($x,$y,$whadjunct) = @$cval; - my $adjunct = $adjuncts_dy_from_boundings{ $whadjunct }; - return "$x $y ".( defined $adjunct and "$adjunct add translate" ); + my $adjunct = $adjuncts_dy_from_boundings{ $whadjunct//'' }; + return "$x $y".( defined $adjunct and " $adjunct add translate" ); } sub adjust_sea() { @@ -794,7 +840,7 @@ sub decks(){ sub sea_track(){ o("% sea level track\n"); - o(" gsave 11 700 translate\n"); + o(" gsave ",pos_plus_dy_adjunct($c{PA}{SeaTrack})," translate\n"); my $track = $c{SeaTrack}; my $token_sz = $hs_sz; my $dy = $token_sz * 1.25; @@ -933,9 +979,9 @@ sub dykes(){ } } -sub hs_initial_1 ($;$$$) { - my ($colour, $fn) = @_; - my $hs1 = $c{HS1}{$colour}; +sub hs_initial_1 ($) { + my ($hs1) = @_; + my ($colour) = $hs1->{Colour}; my ($text, $text2); if ($hs1->{Water}) { ($text,$text2) = ('up to '.$hs1->{Water}, 'fewer'); @@ -951,43 +997,40 @@ sub hs_initial_1 ($;$$$) { o(" ".pos_plus_dy_adjunct($c{PA}{HS1_initials})."\n"); o(" ", ($hs1->{XIYI}[0]*$interval), " ", (($hs1->{XIYI}[1]-1)*$interval), " translate\n"); - if ($fn) { + if (defined $text) { o(" gsave\n"); o(" $demo_h setlinewidth 0 0 moveto $demo_w 0 rlineto\n"); o(" ", facepscolour($colour), " stroke grestore\n"); } one_hs($colour, mkvec(0,0)); - if ($fn) { + if (defined $text) { o(" /words {\n"); o(" 2 copy moveto ($text) show\n"); o(" 2 copy moveto 0 -$text_sz rmoveto ($text2) show\n"); o(" } bind def\n"); o(" gsave ".($hs_sz * 0.8)." $cube_gap translate wordsshow grestore\n"); o(" $demo_x0 ",($hs_sz * -0.25)," translate\n"); - $fn->(); } - o(" grestore\n"); -} - -sub hs_initial () { - hs_initial_1('red'); - hs_initial_1('purple'); - hs_initial_1('green', sub { + if ($hs1->{Water}) { o(" ",(water_cubes_sz(1))," 0 translate\n"); o(" 0 ",(-water_cubes_sz(1) * 0.3)," translate\n"); water_cubes(1, miscpscolour('edge')); - }); - hs_initial_1('yellow', sub { + } elsif ($hs1->{Dykes}) { o(" newpath dykepath\n"); o(" gsave ",miscpscolour('edge')," stroke grestore\n"); o(" gsave ",miscpscolour('dykehsadd')," fill grestore\n"); - }); + } + o(" grestore\n"); +} + +sub hs_initial () { + hs_initial_1($_) foreach @{ $c{HS1} }; } sub play_hint () { my $sz = 20; o(" gsave ",miscpscolour('hinttext'), - " 260 1715 $adjuncts_dy_from_boundings{$c{PlayHintdyAdjunct}} add translate\n"); + " ",pos_plus_dy_adjunct($c{PA}{PlayHint}),"\n"); o(" /Helvetica-Bold findfont $sz scalefont setfont\n"); my @t = split /\n/, $c{PlayHint}; foreach my $i (0..$#t) {