X-Git-Url: http://www.chiark.greenend.org.uk/ucgi/~ian/git?a=blobdiff_plain;f=emcc.c;h=c1b1f7ac33bb28356022713893205b8d8a53e24e;hb=fa64ed3e875e005452e5ecd639bd1d6099387bd7;hp=baf12d32e78b01a05a1e8b2ee37c5dc4f8d67b1f;hpb=36f35f5db81d95c3fc038f27ac791a2f4f748c10;p=sgt-puzzles.git diff --git a/emcc.c b/emcc.c index baf12d3..c1b1f7a 100644 --- a/emcc.c +++ b/emcc.c @@ -21,12 +21,6 @@ * by using the DOM File API to ask the user to select a file and * permit us to see its contents. * - * - it ought to be possible to make the puzzle canvases resizable, - * by superimposing some kind of draggable resize handle. Also I - * quite like the idea of having a few buttons for standard sizes: - * reset to default size, maximise to the browser window dimensions - * (if we can find those out), and perhaps even go full-screen. - * * - I should think about whether these webified puzzles can support * touchscreen-based tablet browsers (assuming there are any that * can cope with the reasonably modern JS and run it fast enough to @@ -54,7 +48,9 @@ */ #include +#include #include +#include #include "puzzles.h" @@ -194,10 +190,12 @@ void timer_callback(double tplus) } /* ---------------------------------------------------------------------- - * Helper function to resize the canvas, and variables to remember its - * size for other functions (e.g. trimming blitter rectangles). + * Helper functions to resize the canvas, and variables to remember + * its size for other functions (e.g. trimming blitter rectangles). */ static int canvas_w, canvas_h; + +/* Called when we resize as a result of changing puzzle settings */ static void resize(void) { int w, h; @@ -208,6 +206,26 @@ static void resize(void) canvas_h = h; } +/* Called from JS when the user uses the resize handle */ +void resize_puzzle(int w, int h) +{ + midend_size(me, &w, &h, TRUE); + if (canvas_w != w || canvas_h != h) { + js_canvas_set_size(w, h); + canvas_w = w; + canvas_h = h; + midend_force_redraw(me); + } +} + +/* Called from JS when the user uses the restore button */ +void restore_puzzle_size(int w, int h) +{ + midend_reset_tilesize(me); + resize(); + midend_force_redraw(me); +} + /* * HTML doesn't give us a default frontend colour of its own, so we * just make up a lightish grey ourselves. @@ -299,6 +317,8 @@ void key(int keycode, int charcode, const char *key, const char *chr, keyevent = keycode + (shift ? 0 : 32); } else if (keycode >= 48 && keycode <= 57) { keyevent = keycode; + } else if (keycode == 32) { /* space / CURSOR_SELECT2 */ + keyevent = keycode; } if (keyevent >= 0) { @@ -776,8 +796,6 @@ int main(int argc, char **argv) js_remove_type_dropdown(); have_presets_dropdown = FALSE; } else { - int preset; - presets = snewn(npresets, game_params *); for (i = 0; i < npresets; i++) { char *name;