X-Git-Url: http://www.chiark.greenend.org.uk/ucgi/~ian/git?a=blobdiff_plain;f=Recipe;h=ba8317f51a090c4ced54d305cdae2e1e212df4f0;hb=3234912f921916a1b8da164fd61dc75579358577;hp=642d97f1eb61ccc9754c261709f2e0a02f3c8474;hpb=0bcdb7aa03903dcce000b6d224a07e388030ca00;p=sgt-puzzles.git diff --git a/Recipe b/Recipe index 642d97f..ba8317f 100644 --- a/Recipe +++ b/Recipe @@ -8,45 +8,59 @@ !name puzzles -!makefile gtk Makefile +!makefile gtk Makefile.gtk +!makefile am Makefile.am !makefile vc Makefile.vc +!makefile wce Makefile.wce !makefile cygwin Makefile.cyg !makefile osx Makefile.osx +!makefile gnustep Makefile.gnustep +!makefile nestedvm Makefile.nestedvm +!makefile emcc Makefile.emcc -WINDOWS = windows user32.lib gdi32.lib comctl32.lib -COMMON = midend misc malloc random version -NET = net tree234 -NETSLIDE = netslide tree234 -MINES = mines tree234 - -ALL = list NET NETSLIDE cube fifteen sixteen rect pattern solo twiddle - + MINES samegame - -net : [X] gtk COMMON NET -netslide : [X] gtk COMMON NETSLIDE -cube : [X] gtk COMMON cube -fifteen : [X] gtk COMMON fifteen -sixteen : [X] gtk COMMON sixteen -rect : [X] gtk COMMON rect -pattern : [X] gtk COMMON pattern -solo : [X] gtk COMMON solo -twiddle : [X] gtk COMMON twiddle -mines : [X] gtk COMMON MINES -samegame : [X] gtk COMMON samegame - -# The Windows Net shouldn't be called `net.exe' since Windows -# already has a reasonably important utility program by that name! -netgame : [G] WINDOWS COMMON NET -netslide : [G] WINDOWS COMMON NETSLIDE -cube : [G] WINDOWS COMMON cube -fifteen : [G] WINDOWS COMMON fifteen -sixteen : [G] WINDOWS COMMON sixteen -rect : [G] WINDOWS COMMON rect -pattern : [G] WINDOWS COMMON pattern -solo : [G] WINDOWS COMMON solo -twiddle : [G] WINDOWS COMMON twiddle -mines : [G] WINDOWS COMMON MINES -samegame : [G] WINDOWS COMMON samegame +!srcdir icons/ + +WINDOWS_COMMON = printing + + user32.lib gdi32.lib comctl32.lib comdlg32.lib winspool.lib +WINDOWS = windows WINDOWS_COMMON +COMMON = midend drawing misc malloc random version +GTK = gtk printing ps +# Objects needed for auxiliary command-line programs. +STANDALONE = nullfe random misc malloc + +ALL = list + +# First half of list.c. +!begin >list.c +/* + * list.c: List of pointers to puzzle structures, for monolithic + * platforms. + * + * This file is automatically generated by mkfiles.pl. Do not edit + * it directly, or the changes will be lost next time mkfiles.pl runs. + * Instead, edit Recipe and/or its *.R subfiles. + */ +#include "puzzles.h" +#define GAMELIST(A) \ +!end + +# Now each .R file adds part of the macro definition of GAMELIST to list.c. +!include *.R + +# Then we finish up list.c as follows: +!begin >list.c + +#define DECL(x) extern const game x; +#define REF(x) &x, +GAMELIST(DECL) +const game *gamelist[] = { GAMELIST(REF) }; +const int gamecount = lenof(gamelist); +!end + +# Unix standalone application for special-purpose obfuscation. +obfusc : [U] obfusc STANDALONE + +puzzles : [G] windows[COMBINED] WINDOWS_COMMON COMMON ALL noicon.res # Mac OS X unified application containing all the puzzles. Puzzles : [MX] osx osx.icns osx-info.plist COMMON ALL @@ -56,7 +70,6 @@ Puzzles : [MX] osx osx.icns osx-info.plist COMMON ALL # all the puzzles. Then I've also got some code in here to build a # distributable .dmg disk image. !begin osx -CFLAGS += -DCOMBINED Puzzles_extra = Puzzles.app/Contents/Resources/Help/index.html Puzzles.app/Contents/Resources/Help/index.html: \ Puzzles.app/Contents/Resources/Help osx-help.but puzzles.but @@ -80,55 +93,65 @@ Puzzles.dmg: Puzzles rm -f raw.dmg devicename !end -# The `nullgame' source file is a largely blank one, which contains -# all the correct function definitions to compile and link, but -# which defines the null game in which nothing is ever drawn and -# there are no valid moves. Its main purpose is to act as a -# template for writing new game definition source files. I include -# it in the Makefile because it will be worse than useless if it -# ever fails to compile, so it's important that it should actually -# be built on a regular basis. -nullgame : [X] gtk COMMON nullgame -nullgame : [G] WINDOWS COMMON nullgame - -# Version management. -!begin vc -version.obj: *.c *.h - cl $(VER) $(CFLAGS) /c version.c +!begin am +bin_PROGRAMS = $(GAMES) !end -!specialobj vc version -!begin cygwin -version.o: FORCE; -FORCE: - $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c +!begin am_begin +GAMES = !end -!specialobj cygwin version -# For Unix, we also need the gross MD5 hack that causes automatic -# version number selection in release source archives. + +# make install for Unix. !begin gtk -version.o: FORCE; -FORCE: - if test -z "$(VER)" && test -f manifest && md5sum -c manifest; then \ - $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version.def` -c version.c; \ - elif test -z "$(VER)" && test -d .svn && svnversion . >&/dev/null; then \ - $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) "-DREVISION=`svnversion .`" -c version.c; \ - else \ - $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c; \ - fi +install: + for i in $(GAMES); do \ + $(INSTALL_PROGRAM) -m 755 $(BINPREFIX)$$i $(DESTDIR)$(gamesdir)/$(BINPREFIX)$$i \ + || exit 1; \ + done !end -!specialobj gtk version -# For OS X, this is made more fiddly by the fact that we don't have -# md5sum readily available. We do, however, have `md5 -r' which -# generates _nearly_ the same output, but it has no check function. -!begin osx -version.o: FORCE; -FORCE: - if test -z "$(VER)" && test -f manifest && (md5 -r `awk '{print $$2}' manifest` | diff -w manifest -); then \ - $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version.def` -c version.c; \ - elif test -z "$(VER)" && test -d .svn && svnversion . >&/dev/null; then \ - $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) "-DREVISION=`svnversion .`" -c version.c; \ - else \ - $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c; \ - fi +!begin nestedvm +.PRECIOUS: %.class +%.class: %.mips + java -cp $(NESTEDVM)/build:$(NESTEDVM)/upstream/build/classgen/build \ + org.ibex.nestedvm.Compiler -outformat class -d . \ + PuzzleEngine $< + mv PuzzleEngine.class $@ + +org: + mkdir -p org/ibex/nestedvm/util + cp $(NESTEDVM)/build/org/ibex/nestedvm/Registers.class org/ibex/nestedvm + cp $(NESTEDVM)/build/org/ibex/nestedvm/UsermodeConstants.class org/ibex/nestedvm + cp $(NESTEDVM)/build/org/ibex/nestedvm/Runtime*.class org/ibex/nestedvm + cp $(NESTEDVM)/build/org/ibex/nestedvm/util/Platform*.class org/ibex/nestedvm/util + cp $(NESTEDVM)/build/org/ibex/nestedvm/util/Seekable*.class org/ibex/nestedvm/util + echo "Main-Class: PuzzleApplet" >applet.manifest + +PuzzleApplet.class: PuzzleApplet.java org + javac -source 1.3 -target 1.3 PuzzleApplet.java + +%.jar: %.class PuzzleApplet.class org + mv $< PuzzleEngine.class + jar cfm $@ applet.manifest PuzzleEngine.class PuzzleApplet*.class org + echo '' >$*.html + mv PuzzleEngine.class $< +!end + +# A benchmarking and testing target for the GTK puzzles. +!begin gtk +test: benchmark.html benchmark.txt + +benchmark.html: benchmark.txt benchmark.pl + ./benchmark.pl benchmark.txt > $@ + +benchmark.txt: benchmark.sh $(GAMES) + ./benchmark.sh > $@ + +!end +!begin am +test: benchmark.html benchmark.txt + +benchmark.html: benchmark.txt benchmark.pl + ./benchmark.pl benchmark.txt > $@ + +benchmark.txt: benchmark.sh $(GAMES) + ./benchmark.sh > $@ !end -!specialobj osx version