X-Git-Url: http://www.chiark.greenend.org.uk/ucgi/~ian/git?a=blobdiff_plain;f=README;h=00830126e85a7f62775f28596a3bf272563ae240;hb=a0a581c8b5422bf0c5ed3fde6aa25811e4eb89fc;hp=efa792711a3d0d370bd2d07bc03b259143ffbe28;hpb=2fc204c1e2f5f93dbdd505253289e87e8d3a7621;p=sgt-puzzles.git diff --git a/README b/README index efa7927..0083012 100644 --- a/README +++ b/README @@ -1,20 +1,22 @@ This is the README accompanying the source code to Simon Tatham's puzzle collection. The collection's web site is at -. +. If you've obtained the source code by downloading a .tar.gz archive from the Puzzles web site, you should find several Makefiles in the source code. However, if you've checked the source code out from the -Puzzles Subversion repository, you won't find the Makefiles: they're +Puzzles git repository, you won't find the Makefiles: they're automatically generated by `mkfiles.pl', so run that to create them. The Makefiles include: - - `Makefile' should work under GNU make on Linux, provided you have - GTK installed to compile and link against. It builds GTK binaries - of the puzzle games. + - `Makefile.am', together with the static `configure.ac', is intended + as input to automake. Run `mkauto.sh' to turn these into a + configure script and Makefile.in, after which you can then run + `./configure' to create an actual Unix Makefile. - - `Makefile.vc' should work under MS Visual C++ on Windows. + - `Makefile.vc' should work under MS Visual C++ on Windows. Run + 'nmake /f Makefile.vc' in a Visual Studio command prompt. - `Makefile.cyg' should work under Cygwin / MinGW. With appropriate tweaks and setting of TOOLPATH, it should work for both compiling @@ -49,4 +51,4 @@ application and for the web site. It is generated from a Halibut source file (puzzles.but), which is the preferred form for modification. To generate the manual in other formats, rebuild it, or learn about Halibut, visit the Halibut website at -. +.