X-Git-Url: http://www.chiark.greenend.org.uk/ucgi/~ian/git?a=blobdiff_plain;f=README;h=00830126e85a7f62775f28596a3bf272563ae240;hb=a0a581c8b5422bf0c5ed3fde6aa25811e4eb89fc;hp=efa792711a3d0d370bd2d07bc03b259143ffbe28;hpb=2fc204c1e2f5f93dbdd505253289e87e8d3a7621;p=sgt-puzzles.git
diff --git a/README b/README
index efa7927..0083012 100644
--- a/README
+++ b/README
@@ -1,20 +1,22 @@
This is the README accompanying the source code to Simon Tatham's
puzzle collection. The collection's web site is at
-.
+.
If you've obtained the source code by downloading a .tar.gz archive
from the Puzzles web site, you should find several Makefiles in the
source code. However, if you've checked the source code out from the
-Puzzles Subversion repository, you won't find the Makefiles: they're
+Puzzles git repository, you won't find the Makefiles: they're
automatically generated by `mkfiles.pl', so run that to create them.
The Makefiles include:
- - `Makefile' should work under GNU make on Linux, provided you have
- GTK installed to compile and link against. It builds GTK binaries
- of the puzzle games.
+ - `Makefile.am', together with the static `configure.ac', is intended
+ as input to automake. Run `mkauto.sh' to turn these into a
+ configure script and Makefile.in, after which you can then run
+ `./configure' to create an actual Unix Makefile.
- - `Makefile.vc' should work under MS Visual C++ on Windows.
+ - `Makefile.vc' should work under MS Visual C++ on Windows. Run
+ 'nmake /f Makefile.vc' in a Visual Studio command prompt.
- `Makefile.cyg' should work under Cygwin / MinGW. With appropriate
tweaks and setting of TOOLPATH, it should work for both compiling
@@ -49,4 +51,4 @@ application and for the web site. It is generated from a Halibut
source file (puzzles.but), which is the preferred form for
modification. To generate the manual in other formats, rebuild it,
or learn about Halibut, visit the Halibut website at
-.
+.