static int ntris;
static Vertices conformation;
-#define STATIC_MATRIX(x) \
- static double x[D3][D3]; \
- static gsl_matrix x##_gsl= { D3,D3,D3,&x[0][0] };
-
-STATIC_MATRIX(transform);
+static double transform[D3][D3]= {{1,0,0}, {0,1,0}, {0,0,1}};
+STATIC_GSL_MATRIX(transform);
const char *input_filename;
}
static void transform_coordinates(void) {
+ /*
+ static double result[D3];
+ static const gsl_vector result_gsl= { D3,1,&result[0]; }
+
int v;
+
FOR_VERTEX(v) {
- }
+ GA( gsl_blas_dgemv(CblasNoTrans,
+ }*/
}
static void addtriangle(int va, int vb, int vc) {
static Pixmap pixmap, doublebuffers[2];
static Window window;
static GC linegc, fillgc;
-static int wwidth=WSZ, wheight=WSZ, wmaxdim=WSZ, currentbuffer;
-static int ncut;
+static int wwidth=WSZ, wheight=WSZ, wmindim=WSZ, wmaxdim=WSZ;
+static int ncut, currentbuffer, x11depth, x11screen;
-static double scale= WSZ * 0.3;
+static double scale= 0.3;
static double eye_z= -10, eye_x= 0;
static double cut_z= -9;
-static void xdie(int l, const char *str) {
- fprintf(stderr,"X library call failed, line %d: %s\n", l, str);
-}
-
-#define XA(w) ((w) ? (void)0 : xdie(__LINE__, #w))
-
static void drawtriangle(const Triangle *t) {
XPoint points[4];
int i;
if (z < cut_z) { ncut++; return; }
double zezezp= eye_z / (eye_z - z);
- points[i].x= scale * (zezezp * (x - eye_x) + eye_x) + WSZ/2;
- points[i].y= scale * (zezezp * y ) + WSZ/2;
+ points[i].x= scale * wmindim * (zezezp * (x - eye_x) + eye_x) + wwidth/2;
+ points[i].y= scale * wmindim * (zezezp * y ) + wheight/2;
}
points[3]= points[0];
static const unsigned long core_event_mask=
ButtonPressMask|ButtonReleaseMask|StructureNotifyMask|ButtonMotionMask;
+static void mkpixmaps(void) {
+ for (currentbuffer=0; currentbuffer<2; currentbuffer++) {
+ XA( pixmap= XCreatePixmap(display,window,wwidth,wheight,x11depth) );
+ doublebuffers[currentbuffer]= pixmap;
+ }
+ currentbuffer= 0;
+}
+
static void display_prepare(void) {
XGCValues gcv;
XSetWindowAttributes wa;
- int screen, depth;
XVisualInfo vinfo;
XSizeHints hints;
XA( display= XOpenDisplay(0) );
- screen= DefaultScreen(display);
- depth= DefaultDepth(display,screen);
- XA( XMatchVisualInfo(display,screen,depth, TrueColor,&vinfo) );
+ x11screen= DefaultScreen(display);
+ x11depth= DefaultDepth(display,x11screen);
+ XA( XMatchVisualInfo(display,x11screen,x11depth, TrueColor,&vinfo) );
wa.event_mask= core_event_mask;
XA( window= XCreateWindow(display, DefaultRootWindow(display),
- 0,0, wwidth,wheight, 0,depth,
+ 0,0, wwidth,wheight, 0,x11depth,
InputOutput, vinfo.visual,
CWEventMask, &wa) );
hints.x= 10;
hints.y= 10;
XSetWMNormalHints(display,window,&hints);
-
- for (currentbuffer=0; currentbuffer<2; currentbuffer++) {
- XA( pixmap= XCreatePixmap(display,window,wwidth,wheight,depth) );
- doublebuffers[currentbuffer]= pixmap;
- }
+
+ mkpixmaps();
gcv.function= GXcopy;
gcv.plane_mask= ~0UL;
- gcv.foreground= WhitePixel(display,screen);
+ gcv.foreground= WhitePixel(display,x11screen);
linegc= XCreateGC(display,pixmap, GCFunction|GCPlaneMask|GCForeground, &gcv);
gcv.function= GXclear;
gcv.plane_mask= ~0UL;
fillgc= XCreateGC(display,pixmap, GCFunction|GCPlaneMask, &gcv);
-
- currentbuffer= 0;
}
static void display_conformation(void) {
* and then renormalise.
*/
- STATIC_MATRIX(rotateby);
- STATIC_MATRIX(qr);
+ static double rotateby[D3][D3]= {{1,0,0},{0,1,0},{-20,-20,1}};
+ STATIC_GSL_MATRIX(rotateby);
+
+ static double qr[D3][D3];
+ STATIC_GSL_MATRIX(qr);
+
static double tau[D3];
- static gsl_vector tau_gsl= { D3,1,&tau[0] };
+ STATIC_GSL_VECTOR(tau);
int k;
rotateby[0][2]= dx;
rotateby[1][2]= dy;
- gsl_blas_dgemm(CblasNoTrans,CblasNoTrans, 1.0,
- &rotateby_gsl,&transform_gsl, 0.0,&qr_gsl);
- gsl_linalg_QR_decomp(&qr_gsl, &tau_gsl);
- gsl_linalg_QR_unpack(&qr_gsl, &tau_gsl,
- &transform_gsl, &rotateby_gsl /*dummy*/);
+ GA( gsl_blas_dgemm(CblasNoTrans,CblasNoTrans, 1.0,
+ &rotateby_gsl,&transform_gsl, 0.0,&qr_gsl) );
+ GA( gsl_linalg_QR_decomp(&qr_gsl, &tau_gsl) );
+ GA( gsl_linalg_QR_unpack(&qr_gsl, &tau_gsl,
+ &transform_gsl, &rotateby_gsl /*dummy*/) );
printf("drag_rotate_delta...\n");
show();
drag_position(x,y);
}
-static void event_config(XConfigureEvent *e) { printf("configure\n"); }
+static void event_config(XConfigureEvent *e) {
+ if (e->width == wwidth && e->height == wheight)
+ return;
+
+ wwidth= e->width; wheight= e->height;
+ wmaxdim= wwidth > wheight ? wwidth : wheight;
+ wmindim= wwidth < wheight ? wwidth : wheight;
+
+ XA( XSetWindowBackground(display,window,BlackPixel(display,x11screen)) );
+ for (currentbuffer=0; currentbuffer<2; currentbuffer++)
+ XA( XFreePixmap(display, doublebuffers[currentbuffer]) );
+
+ mkpixmaps();
+ show();
+}
int main(int argc, const char *const *argv) {
XEvent event;
+ int k;
int motion_deferred=0, motion_x=-1, motion_y=-1;
if (argc != 2 || argv[1][0]=='-') {
input_filename= argv[1];
read_input();
+ K transform[k][k]= 1.0;
display_prepare();
show();