return FALSE;
}
- static void game_print_size(game_params *params, float *x, float *y)
- {
- }
-
- static void game_print(drawing *dr, game_state *state, int tilesize)
- {
- }
-
+static void game_print_size(game_params *params, float *x, float *y)
+{
+}
+
+static void game_print(drawing *dr, game_state *state, int tilesize)
+{
+}
+
#ifdef COMBINED
#define thegame netslide
#endif