/*---------- main energy computation, weights, etc. ----------*/
typedef double CostComputation(const Vertices vertices, int section);
+typedef void PreComputation(const Vertices vertices, int section);
typedef struct {
double weight;
CostComputation *fn;
} CostContribution;
-static const CostContribution costs[]= {
-#define PRECOMP(compute) { 0,(compute) },
+#define NPRECOMPS ((sizeof(precomps)/sizeof(precomps[0])))
+#define NCOSTS ((sizeof(costs)/sizeof(costs[0])))
#define COST(weight, compute) { (weight),(compute) },
- PRECOMP(compute_edge_lengths)
- PRECOMP(compute_vertex_areas)
+static PreComputation *const precomps[]= {
+ compute_edge_lengths,
+ compute_vertex_areas
+};
+
+static const CostContribution costs[]= {
#if XBITS==3
#define STOP_EPSILON 1e-6
#endif
#if XBITS==4
+#define STOP_EPSILON 1.2e-4
+ COST( 3e5, line_bending_cost)
+ COST( 10e3, edge_length_variation_cost)
+ COST( 9.0e3, rim_proximity_cost) // 5e1 is too much
+ // 2.5e1 is too little
+ // 0.2e1 grows compared to previous ?
+ // 0.6e0 shrinks compared to previous ?
+
+// COST( 1e12, edge_angle_cost)
+ #define EDGE_ANGLE_COST_CIRCCIRCRAT (0.5/1.3)
+ COST( 1e18, noncircular_rim_cost)
+#endif
+
+#if XBITS==5
+#define STOP_EPSILON 1.2e-4
+ COST( 3e7, line_bending_cost)
+ COST( 10e2, prop_edge_length_variation_cost)
+ COST( 9.0e3, rim_proximity_cost) // 5e1 is too much
+ // 2.5e1 is too little
+ // 0.2e1 grows compared to previous ?
+ // 0.6e0 shrinks compared to previous ?
+
+// COST( 1e12, edge_angle_cost)
+ #define EDGE_ANGLE_COST_CIRCCIRCRAT (0.5/1.3)
+ COST( 1e18, noncircular_rim_cost)
+#endif
+
+#if XBITS>=6 /* nonsense follows but never mind */
#define STOP_EPSILON 1e-6
COST( 3e5, line_bending_cost)
COST( 10e2, edge_length_variation_cost)
#define EDGE_ANGLE_COST_CIRCCIRCRAT (0.5/1.3)
COST( 1e18, noncircular_rim_cost)
#endif
-};
-#define NCOSTS ((sizeof(costs)/sizeof(costs[0])))
+};
const double edge_angle_cost_circcircrat= EDGE_ANGLE_COST_CIRCCIRCRAT;
/*---------- energy computation machinery ----------*/
-typedef struct {
- double total;
- const CostContribution *cc;
-} CostComputationData;
-
void compute_energy_separately(const struct Vertices *vs,
- int section, void *energy_v, void *ccd_v) {
- CostComputationData *ccd= ccd_v;
- double *energy= energy_v;
- *energy= ccd->cc->fn(vs->a, section);
+ int section, void *energies_v, void *totals_v) {
+ double *energies= energies_v;
+ int ci;
+
+ for (ci=0; ci<NPRECOMPS; ci++) {
+ precomps[ci](vs->a, section);
+ inparallel_barrier();
+ }
+ for (ci=0; ci<NCOSTS; ci++)
+ energies[ci]= costs[ci].fn(vs->a, section);
}
void compute_energy_combine(const struct Vertices *vertices,
- int section, void *energy_v, void *ccd_v) {
- CostComputationData *ccd= ccd_v;
- double *energy= energy_v;
- ccd->total += *energy;
+ int section, void *energies_v, void *totals_v) {
+ int ci;
+ double *energies= energies_v;
+ double *totals= totals_v;
+
+ for (ci=0; ci<NCOSTS; ci++)
+ totals[ci] += energies[ci];
}
double compute_energy(const struct Vertices *vs) {
static int bests_unprinted;
- double energy;
+ double totals[NCOSTS], energy;
int ci, printing;
- CostComputationData ccd;
printing= printing_check(pr_cost,0);
if (printing) printf("%15lld c>e |", evaluations);
- energy= 0;
+ for (ci=0; ci<NCOSTS; ci++)
+ totals[ci]= 0;
- for (ci=0; ci<NCOSTS; ci++) {
- ccd.total= 0;
- ccd.cc= &costs[ci];
-
- inparallel(vs,
- compute_energy_separately,
- compute_energy_combine,
- sizeof(energy),
- &ccd);
-
- if (ccd.cc->weight != 0)
- addcost(&energy, costs[ci].weight, ccd.total, printing);
- }
+ inparallel(vs,
+ compute_energy_separately,
+ compute_energy_combine,
+ sizeof(totals) /* really, size of energies */,
+ totals);
+
+ energy= 0;
+ for (ci=0; ci<NCOSTS; ci++)
+ addcost(&energy, costs[ci].weight, totals[ci], printing);
if (printing) printf("| total %# e |", energy);
/*---------- Precomputations ----------*/
-double compute_edge_lengths(const Vertices vertices, int section) {
+void compute_edge_lengths(const Vertices vertices, int section) {
int v1,e,v2;
FOR_EDGE(v1,e,v2, OUTER)
edge_lengths[v1][e]= hypotD(vertices[v1],vertices[v2]);
-
- return 0;
}
-double compute_vertex_areas(const Vertices vertices, int section) {
+void compute_vertex_areas(const Vertices vertices, int section) {
int v0,v1,v2, e1,e2;
// int k;
vertex_areas[v0]= total / count;
vertex_mean_edge_lengths[v0]= edges_total / count;
}
-
- return 0;
}
/*---------- Edgewise vertex displacement ----------*/
return cost;
}
+/*---------- proportional edge length variation ----------*/
+
+ /*
+ * Definition:
+ *
+ * See the diagram above.
+ * r
+ * cost = ( |PQ| - |QR| )
+ * Q,e
+ */
+
+double prop_edge_length_variation_cost(const Vertices vertices, int section) {
+ double cost= 0, exponent_r= 2;
+ int q, e,r, eback;
+
+ FOR_EDGE(q,e,r, OUTER) {
+ eback= edge_reverse(q,e);
+ double le= edge_lengths[q][e];
+ double leback= edge_lengths[q][eback];
+ double diff= le - leback;
+ double num= MIN(le, leback);
+ cost += pow(diff / (num + 1e-6), exponent_r);
+ }
+ return cost;
+}
+
/*---------- rim proximity cost ----------*/
static void find_nearest_oncircle(double oncircle[D3], const double p[D3]) {