#!/usr/bin/perl -w use strict; use Carp; use Data::Dumper; use Math::GSL::Vector qw/:all/; use Math::GSL::Matrix qw/:all/; use Math::GSL::Const; use Math::GSL::BLAS qw/:all/; use Math::GSL::CBLAS qw/:all/; use Math::GSL::Machine qw/:all/; use POSIX qw(M_PI); BEGIN { unshift @INC, qw(.); } use Parse; our $xopts; our $facesf; our %vxname2pos; # $vxname2pos{VXNAME} = Math::GSL::Vector sub TAU { M_PI * 2.0; } sub MM2PT { 72.0 / 25.4; } our $mid; # ----- region names from plag, incl. reverse mapping ----- our %prs2region; sub prep_region_rmap () { foreach my $rn (keys %region) { my $prs = plag_prs($rn); die if $prs2region{$prs}; $prs2region{$prs} = $rn; } } our $sre = qr{(?:(\")|(?=\w))(.*)\1$}; # 2 captures, $2 is the name sub prs2r ($) { # bodgery for the sea and land return 'NZ' if m/ \| / && !grep { !m{^(?:NZ|L2?)$} } split / \| /, $_[0]; $prs2region{$_[0]} // confess "@_ ?" } sub prs2rr ($) { $region{prs2r($_[0])} } #----- file reader for plag output ----- sub read_faces () { # Sets # $region{NAME}{Adj}[]{Ends}[]{VxName} # $region{NAME}{Adj}[]{Ends}[]{Pos} # $region{NAME}{Polygon}{Pos} # $region{NAME}{Special} # # also incidentally # $region{NAME}{Adj}[]{Ends}[]{Adjoins} # $region{NAME}{Polygon}{Adjoins} # which should be ignored open P, "<", $facesf or die $!; while (

) { last if m/^\&faces$/; } my $rr; my @edges; my $process_rr = sub { my $last_ai; if ($rr->{Name} eq 'NZ') { # We combined L and NZ; now we must split them again # in fact, we just throw away L and L2 entirely. # Here, when processing NZ, we keep only vertices that # are part of NZ. @edges = grep { my $evxname = $_->{VxName}; my @eregions = split / \| ?/, $evxname; grep { $_ eq 'NZ' } @eregions } @edges; } $rr->{Polygon} = [ @edges ]; if ($rr->{Name} ne 'NZ') { for my $ei (0..$#edges) { if (!defined $last_ai) { my $ai; for my $ai (0..$#{ $rr->{Adj} }) { next unless $rr->{Adj}[$ai]{Name} eq $edges[$ei]{Adjoins}; $last_ai = $ai+1; } confess $edges[$ei]{Adjoins}.' ?' unless defined $last_ai; } my $ai = ($last_ai-1+@edges) % @edges; $last_ai = $ai; my $adj = $rr->{Adj}[$ai]; confess Dumper($adj->{Name}, $edges[$ei]{Adjoins}, $rr, \@edges, $ei, $adj, $last_ai, $ai)." ?" unless $adj->{Name} eq $edges[$ei]{Adjoins}; for my $endi (0..1) { $adj->{Ends}[$endi] = $edges[ ($ei + $endi) % @edges ]; } } } @edges = (); $rr = undef; }; my $vxname; for (;;) { $!=0; $_=

// confess $!; last if m/^\&$/; if (m/^$sre$/) { my $new_face= $2; $process_rr->() if $rr; $rr= prs2rr($new_face); } elsif (m/^\s+$sre$/) { confess unless $rr; $vxname = $2; push @edges, { VxName => $vxname }; } elsif (m/^\s+\^adjoins\s+$sre$/) { $edges[-1]{Adjoins} = prs2r($2); } elsif (m/^\s+\^\@([-e.0-9]+)\,([-e.0-9]+)$/) { my $pos = mkvec($1,$2); confess unless defined $vxname; $edges[-1]{Pos} = $pos; $vxname2pos{$vxname} = $pos; } } $process_rr->(); $region{$_}{Special} = 1 foreach qw(NZ L L2); } #----- geometry mangling ----- sub calculate_centres () { # Sets # $region{NAME}{Centre} foreach my $rr (values %region) { next if $rr->{Special}; my $sum = Math::GSL::Vector->new(2); my $wsum = 0; foreach my $adj (@{ $rr->{Adj} }) { my @ends = map { $_->{Pos} } @{ $adj->{Ends} }; my $w = ($ends[1] - $ends[0])->norm(); $sum += $w * $_ foreach @ends; $wsum += $w; } $rr->{Centre} = $sum * (0.5 / $wsum); } } sub for_each_pos ($) { my ($f) = @_; my $call = sub { my ($pr,$rr,$why) = @_; return unless defined $$pr; $f->($pr,$rr,$why); }; foreach my $rr (values %region) { $call->( \ $rr->{Centre}, $rr, $rr->{Name}." C" ); foreach my $vertex (@{ $rr->{Polygon} }) { $call->( \ $vertex->{Pos}, $rr, $rr->{Name}." | ".$vertex->{Adjoins} ); } } } sub prvec ($) { my ($v) = @_; confess unless $v; sprintf "%g,%g", $v->get(0), $v->get(1); } sub mkvec ($$) { Math::GSL::Vector->new(\@_) } sub transform_coordinates () { # Adjusts coordinates in graph to be [0,0] .. top right (scaled) # until it's all in PostScript points my @or = map { $region{$_}{Centre} } @{ $c{OrientRegions} }; my $dir = $or[1] - $or[0]; my $theta = atan2 $dir->get(1), $dir->get(0); my $rotateby = (90. - $c{OrientBearing}) * ((TAU)/360.) - $theta; my $s = sin($rotateby); my $c = cos($rotateby); my $transform = Math::GSL::Matrix->new(2,2); $transform->set_row(0, [ $c, -$s ]); $transform->set_row(1, [ $s, $c ]); print STDERR "rotate was=",prvec($dir)," theta=$theta", " rotateby=$rotateby s=$s c=$c\n"; my @lims; foreach my $topend (qw(0 1)) { my $v = $topend ? -$GSL_DBL_MAX : $GSL_DBL_MAX; $lims[$topend] = mkvec($v,$v); } for_each_pos(sub { my ($pr, $rr, $why) = @_; my $y = Math::GSL::Vector->new(2); gsl_blas_dgemv($CblasNoTrans, 1.0, $transform->raw, $$pr->raw, 0, $y->raw) and confess; #print STDERR "gsl_blas_dgemv ",prvec($$pr)," => ",prvec($y),"\n"; gsl_blas_dcopy($y->raw, $$pr->raw) and confess; foreach my $topend (qw(0 1)) { foreach my $xy (qw(0 1)) { my $now = $y->get($xy); my $lim = $lims[$topend]->get($xy); #print STDERR "?set $topend $xy $now $lim\n"; next if $topend ? ($now <= $lim) : ($now >= $lim); $lims[$topend]->set([$xy], [$now]); #print STDERR "set $topend $xy $now\n"; } } }); print STDERR "lims ",prvec($lims[0])," .. ",prvec($lims[1]),"\n"; my $translate = -$lims[0]; print STDERR "translate ",prvec($translate),"\n"; my $scale = $c{GraphScale} * MM2PT; for_each_pos(sub { my ($pr) = @_; gsl_vector_add($$pr->raw, $translate->raw) and confess; gsl_vector_scale($$pr->raw, $scale) and confess; }); $mid = ($lims[1] - $lims[0]) * 0.5; } sub adjust_nz() { my $poly = $region{NZ}{Polygon}; my %occurs; foreach my $v (@$poly) { $occurs{$v->{VxName}}++ } foreach my $v (@$poly) { $v->{NZ_Occurs} = $occurs{$v->{VxName}}; } print STDERR " nz ".(scalar @$poly)."\n"; my $occurs_m = sub { my ($ei) = @_; $poly->[($ei+@$poly) % @$poly]{NZ_Occurs} > 1 }; for my $ei (0..$#$poly) { next if $occurs_m->($ei); next unless $occurs_m->($ei-1); next unless $occurs_m->($ei+1); print STDERR " nz would adjust $poly->[$ei]{VxName}\n"; # adjust coord outwards } for my $ei (0..$#$poly) { next unless $occurs_m->($ei); print STDERR " nz occurs_m $ei $poly->[$ei]{VxName}\n"; next unless $occurs_m->($ei-1); my $dleft = mkvec(-1000,0); foreach my $which (0,-1) { my $ej = ($ei + $which + @$poly) % @$poly; my $ek = ($ei + +1 + 3*$which + @$poly) % @$poly; my $posj = \ $poly->[$ej]{Pos}; my $posk = \ $poly->[$ek]{Pos}; my $dout = $$posk - $$posj; print STDERR " nz adj j=$ej ",prvec($$posj)," $poly->[$ej]{VxName}\n"; print STDERR " nz adj k=$ek ",prvec($$posk)," $poly->[$ek]{VxName}\n"; if ($poly->[$ej]{VxName} =~ /Noorderzijlvest/) { print STDERR " nz adj extra\n"; $$posk = $$posj + 10 * mkvec(100,-50); } $$posj = $$posj + $dleft + $dout*10; $$posk = $$posk + $dout*10; } } } sub psvec ($) { my ($pos) = @_; sprintf "%20.6f %20.6f", $pos->get(0),$pos->get(1) } sub face_path ($) { my ($rr) = @_; o("% $rr->{Name}\n"); o(" newpath\n"); my $xto = 'moveto'; foreach my $vertex (@{ $rr->{Polygon} }) { my $pos = $vertex->{Pos}; o(sprintf " %s %s\n", psvec($pos), $xto); $xto = 'lineto'; } o(" closepath\n"); } sub pscolour ($;$) { my ($spec, $adj1) = @_; confess unless defined $spec; my @rgb = map { hex($_) / 15.0 } split //, $spec; $adj1 //= sub { }; $adj1->(@rgb); my $r = join ' ', (map { sprintf "%.6f ", $_ } @rgb ), 'setrgbcolor'; return $r; } sub preamble() { my $printeredge = 5 * MM2PT; my $xsz = 842; my $ysz = 3 * 595 - 4 * $printeredge; o(<{Name} =~ m/^L2?$/; face_path($rr); o(" ", facepscolour($rr->{Colour}), " eofill\n"); } } sub some_edge_faces (@) { o("5 setlinewidth 1 setlinejoin 0 setgray\n"); foreach my $rr (@_) { next if $rr->{Name} =~ m/^L2?$/; face_path($rr); o(" stroke\n"); } } sub afsluitdijk() { my ($adj) = grep { $_->{Name} eq 'NZ' } @{ $region{'ZZ'}{Adj} }; my $dash = 20; my (@pos) = map { $_->{Pos} } @{ $adj->{Ends} }; my $mid = 0.5 * ($pos[0] + $pos[1]); my $r = 0.5 * ($pos[1] - $pos[0])->norm(); o(sprintf <<'END', facepscolour('sea'), psvec($mid), $r); %% Afsluitdijk %s %s %s 0 360 arc closepath fill END some_edge_faces(()); # just sets the colour o(sprintf <{Name} !~ m{^(?:L2?|NZ|ZZ)$} } values %region); } our $hs_sz = 17 * MM2PT; our $hs_lw = 3; sub one_hs ($$) { my ($colour, $hspos) = @_; o(sprintf < 1 } @{ $c{HS} }; foreach my $rr (values %region) { next if $rr->{Special}; my $words = $rr->{DisplayName}; my $pos = $rr->{Centre} + mkvec( 0, 0.5 * $sz * @$words ); if ($hs{$rr->{Name}}) { print STDERR "adjust hs $rr->{Name}\n"; $pos -= mkvec(0, -$hs_sz* ( $rr->{Colour} eq 'green' ? 0.25 : 0.65 )); my $hspos = $pos - mkvec(0, $sz * @$words + $hs_sz/2 + $hs_lw + $hs_sz*0.15); one_hs($c{Colours}{$rr->{Colour}}, $hspos); } # xxx water cubes o(" /words {\n"); foreach my $word (@$words) { $pos += mkvec(0,-$sz); o(" ", psvec($pos), " moveto"); o(<