3 # Build a Unix source distribution from the Puzzles SVN area.
5 # Pass a numeric argument to have the archive tagged as that SVN
6 # revision. Otherwise, the script will work it out itself by
7 # calling `svnversion', or failing that it will not version-tag the
12 # Ignore errors; if we can't get a version, we'll have a blank
14 rev=`svnversion . 2>/dev/null`
15 if test "x$rev" = "xexported"; then rev=; fi
18 case "$1" in *[!0-9]*) echo "Malformed revision number '$1'">&2;exit 1;;esac
23 if test "x$rev" != "x"; then
34 mkdir tmp.$$/puzzles$arcsuffix
36 # Build Windows Help and text versions of the manual for convenience.
37 halibut --winhelp=puzzles.hlp --text=puzzles.txt puzzles.but
39 # Build a text version of the HACKING document.
40 halibut --text=HACKING devel.but
42 for i in *.c *.m *.h *.R *.but *.plist *.icns LICENCE README Recipe \
43 mkfiles.pl Makefile Makefile.* \
44 HACKING puzzles.txt puzzles.hlp puzzles.cnt; do
45 ln -s ../../$i tmp.$$/puzzles$arcsuffix
46 if test "x$ver" != "x"; then
47 md5sum $i >> tmp.$$/puzzles$arcsuffix/manifest
51 if test "x$ver" != "x"; then
52 echo "$ver" >> tmp.$$/puzzles$arcsuffix/version.def
55 tar -C tmp.$$ -chzf - puzzles$arcsuffix > ../puzzles$arcsuffix.tar.gz