Otter 1.0.0 - Online Table Top Environment Renderer
Ian Jackson
ijackson at chiark.greenend.org.uk
Sat Apr 2 16:33:35 BST 2022
I am pleased to announce Otter 1.0.0. The changelog is below.
The release of 1.0.0 indicates that IMO Otter is suitable for
real-world use, and represents a promise to (try to) retain savefile
and client command-line compatibility.
Since 0.7.3, Otter has switched to a completely different web
framework for the webserver part: we now use Actix rather than
Rocket. Otter now compiles on Stable Rust.
There is also one significant bugfix, as well as a large number of
minor cleanups and improvements.
Otter is a system for playing board games online, but it is not like
most other such systems. In the words of the README:
It does not know (nor does it need to know) the rules of the game you
are playing. Instead, it lets you and your friends play with common
tabletop/boardgame elements such as hands of cards, boards, and so on.
Full information can be found in the online README and documentation:
https://www.chiark.greenend.org.uk/~ianmdlvl/otter/docs/README.html
https://www.chiark.greenend.org.uk/~ianmdlvl/otter/docs/
Otter can be obtained via git:
https://salsa.debian.org/iwj/otter
For the releases, there are a PGP signed tags there, otter-X.Y.Z.
When I made the first public release, I blogged about it here:
https://diziet.dreamwidth.org/8121.html
https://diziet.dreamwidth.org/tag/otter
Version 1.0.0 - 2022-04-02
==========================
Significant changes
-------------------
* Compile on stable Rust.
* Uses actix-web rather than Rocket (should be similar in overall
functionality but there may well be behavioural changes).
* Always listen on localhost:8000 by default regardless of `debug` config.
But, support explicit configuration of listening addresses.
* Do not sometimes leak (in game log) piece identity of face-down cards.
Minor improvements
------------------
* Add short crate-level docs with reference to website etc.
* Fix inconsequential misacceptance of some odd-length hex byte strings.
* Fix some almost-incosequential short write bugs (might manifest as races).
* Typo fix in one error message.
Build system
------------
* Turn on integer overflow checks for release builds.
* Don't override environment's SPHINXBUILD or NAILING_CARGO.
* Update dependency versions.
* Skip some unnecessaary miri runs of certain tests.
* Support for controlling the Rust version via RUST_VERSION.
* `make deploy` MUSL build is in release mode by default.
* Document that build now requires 6G rather than 10G.
Internal improvements
---------------------
* Drop wee-alloc as allocator from WASM.
* Many internal code style improvements prompted by rust-clippy.
* Remove some unused internal bits and bobs.
* Require layout parameter in session URL loads.
* Miscellanous Other cleanups.
--
Ian Jackson <ijackson at chiark.greenend.org.uk> These opinions are my own.
Pronouns: they/he. If I emailed you from @fyvzl.net or @evade.org.uk,
that is a private address which bypasses my fierce spamfilter.
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